Homebrew Equine (Half-Centaur Half-Ipotane) Species Details
Age. Equines mature and age at the same rate as humans
Ability Score Increase. You gain an additional +2 to your Strength score, and +1 to your Constitution score.
Alignment. Equines are inclined toward neutrality.
Fey. Your creature type is fey.
Size. Equines stand 4-5 feet tall. Your size is medium.
Speed. Your movement speed is 40 feet.
Look Ma, No Hands. Equines lack the use of hands, and cannot cast spells that require somatic spellcasting components, or make use of ranged weapons. They can pick up objects with their mouths, but only for simple actions such as swinging melee weapons or moving items from one place to another.
Charge. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.
Hooves. Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to ld4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.
Is That A Horse? You gain advantage on deception checks relating to disguising yourself as an average horse.
Survivor. You have proficiency in one of the following skills: Animal Handling, Acrobatics, Nature, or Survival.
Languages. You can understand, speak, and read in Common and Sylvan, but you cannot write.
Equine (Half-Centaur Half-Ipotane) Traits
Equines inherit the following traits
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