Homebrew Squirrelfolk Species Details

Squirrelfolk are humanoid creatures with Squirrel-like features and appendages, appearing as a hybrid between the two. They are incredibly nimble climbers and are fond of arboreal environments to make their homes. In ancient lore, their race are sometimes referred to as "scuirian." 

Squirrelfolk are not the most intimidating of the races. Covered in fur, they are often a red or orange color with long puffy tails, though some have a brown or even grey coat. They all have small dark noses, round black eyes and small but sharp teeth. Their choice of clothing is somewhat reminiscent of Scottish culture, often wearing a kilt instead of pants. Squirrelfolk like to cover up, as if they are always feeling cold. Wearing waistcoats over their tops and jackets over their waistcoats. Despite this, they do not wear shoes, or have ever needed them.

Squirrelfolk Traits

Squirrelfolk inherit the following traits:

Ability Score Increase

Squirrelfolk get an additional +2 bonus to their Dexterity ability score, and a +1 bonus to their Charisma ability score.

Size

Squirrelfolk stand between 3 and a half to 4 feet tall. Your size is small.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Bite Attack

You can make a type of unarmed strike, a bite, without using your hands. On a hit, this bite deals piercing damage equal to 1d4 + your Strength modifier.

Terminal Velocity

You can freefall twice as far before taking fall damage, and you are resistant to bludgeoning damage from falling.

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