Homebrew Iceborn Species Details

Not much are known about these creatures, though speculation is that they developed form the tampering of arcane magic and the use of ice, giving it life on accident and leading towards the birth and uprising of the iceborn, though the true story is still shrouded in mystery to this very day that even the race themselves do not know whom or what created them, but they are thankful that they exist in the world. Iceborn are born of pure Ice, leading to their bodies to mainly consist of black ice and only show tips of blue from the fingers and feet. They are inhuman in shape for the most part though there are exceptions to this rule. However most iceborn share similar traits, long tendril-like fingers, a stocky yet aerodynamic torso with long lanky arms and legs, with a long, dome-like head that have to tendrils coming out from the bottom front and eyes that pierce through an icy blue dome. Their figures lead to many of their fighting styles either revolving solely on their ability to control ice or to dance across the battlefield swiftly to take out their foes.

Iceborn Traits

Languages. You can read, write, and speak both Common and Primordial.

Armor of Ice

When you aren’t wearing any armor, your AC is 13 + your Dexterity modifier.

Ability Score Increase

Your Intelligence score increases by 2, and your Dexterity score increases by 1.

Body of Ice

Your heritage grants you resistance to cold damage. However, whenever you make a saving throw to mitigate or avoid fire damage, that saving throw is made with disadvantage.

Icy Claws

Due to your birth and the structure of your icy form, your icy claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength or Dexterity modifier (your choice), instead of the bludgeoning damage for an unarmed strike.

Ice Casting

You know the cantrips ray of frost, frostbite, and shape water. Intelligence is your casting ability for these spells. In addition, if you cast a spell that would normally deal fire damage, it instead deals cold damage when you cast it.

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