Homebrew Polymorph Species Details
Hidden People
Wherever humans can be found, there are changelings, and potentially a polymorph; the question is whether their presence is known.
Polymorphs, like Changelings, are born to one of three paths. A few are raised in stable communities where changelings are true to their nature and deal openly with the people around them. Some are orphans, raised by other races, who find their way in the world without ever knowing another like themselves. Others are part of nomadic changeling clans spread across the Five Nations who keep their true nature hidden from the single-skins. Some clans maintain safe havens in major cities and communities, but most prefer to wander the unpredictable path of the Traveler.
In creating a changeling adventurer, consider the character’s relationships with people around them. Does the character conceal their true changeling nature? Do they embrace it? Do they have connections to other changelings or are they alone and in search of companions?
Masks and Personas
In their natural form Polymorphs are slender and deep purple, with black sclera, glowing irises of any color and hair. A changeling can alter its physical appearance with a thought. While this can be used to deceive others, it is a natural form of expression for the changeling. A changeling shifts shapes the way others might change clothes. A casual shape — one created on the spur of the moment, with no depth or history — is called a mask. A mask can be used to express a mood or to serve a specific purpose and then never used again. However, many changelings develop identities that have more depth. They build an identity over time, crafting a persona with a history and beliefs. This focused identity helps a changeling pinpoint a particular skill or emotion. A changeling adventurer might have personas for many situations, including negotiation, investigation, and combat. Personas can be shared by multiple changelings; there might be three healers in a community, but whoever is on duty will adopt the persona of Tek, the kindly old medic. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by previous users of the persona.
Polymorph Characteristics
Born with a set of wings which range from wispy fairy to a strong eagles(basically if it flaps they can have it), a pair of bio-luminescent irises of any color with beast-like irises ranging from goat to panther. And every polymorph has a distinguishing characteristic that cannot be hidden, for example some may have it as their eyes a birthmark or other characteristic from their true form.
Druidic Abilities
Born with an innate link to nature Polymorphs have the ability to turn not only into other races they have seen but any creature as well, along with holding their own abilities and power in addition to the creatures abilities and power.
Polymorph Traits
The Polymorphic Race TraitsChange Appearance
Due to your races fluidity in most aspects of yourself, you have the ability to change into any race you have seen before along with changing your height, skeletal structure, organ placement, skin, eyes, weight, and hair
Uses an action to activate and a bonus action to deactivate
Gain an advantage upon all Stealth and Deception rolls
Beastshift
Due to the druidic power you were born with you can now shift into any creature you have seen before or a mix of multiple and gain the abilities and modifiers of said creature added onto your own this change lasts for 3 hours and costs an action to use
when changing back make a constitution saving throw on success nothing happens on fail you pass out for 30 minutes
Polymorphic tounge
Born stronger than your changeling brethren you speak and read and write all languages known to sentient creatures and speak all bestial languages from your druidic nature
Polymorphs instincts
Your spidey sense might tingle a little
Ability Score Increase
Your powers are higher than your brethren
***as i cannot for the life of me figure out racial bonus place 2 extra strength 3 extra dexterity 1 extra constitution 1 extra intelligence 1 extra wisdom and 2 extra charisma***
Tools, Games, and Tunes
Your proficiencies in gambling type extra tool and instument
Previous Versions
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10/3/2018 4:26:55 AM
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Coming Soon
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