Homebrew Enyd Hybrid Species Details
Enyd Hybrids are the children of The Enyd Queen, and as such have been subject to much scrutiny from the outside world. They are created from the magic that exists within the Feywild.
Thousands of years ago, there was a great war for control of the Feywild. This was no ordinary war, in that very little blood was shed. Instead, it was a war for power and control of the inherent, living magic of the Feywild. The longer the war waged, the more the life was drained from the very realm which was being fought over. This living, breathing well of magical energy was being drained by the very beings who were fighting each other to protect it.
In an attempt to negotiate a peace, the eldest and most powerful of the creatures in control of the realm came together in a neutral place. The first to reach out, a powerful, ancient relation of the race now known as Dragons. The Matriarch of this race was a beautiful, shining female whose name has since been lost to history. In her humanoid form, she appeared in the Fairy court and proposed a truce to their Queen. Over an unknowable length of time, the two wisest and most powerful beings in the realm of natural magic debated at which course of action would be best for their people and their realm.
The ceremony that followed this decision was so secretive, so powerful, it changed the face of the Realm forever. One Fairy Queen, and One Dragon Queen walked into a magical well at the heart of the Feywild, and performed a feat of magic that none had ever attempted before. None were permitted to enter during this spell, and the entire realm shook as the balance of magical energy shifted.
When the spell was over, one creature walked out. A new creature, a combination of the souls and life energies of the two queens who created her. This creature, half Dragon and half Faerie, with all the wisdom of both, became the undisputed Queen of the Feywild. The only one of her kind, she became commonly known as the Enyd Queen, the Soul Keeper, Protector of the Feywild and the creatures native to her Realm.
The Feywild grew stronger, thrived and expanded exponentially under this new Queen’s rule, and thousands of years passed. The Enyd Queen raised and curated and cultivated the birth of new magic, new life and new creatures from within her realm, and watched from afar as they thrived in the realms of men.
The Hybrid creatures mentioned in this Race Description are her children, her only true children. They are the creatures borne of the soul of the Enyd queen herself, from the few encounters which she gave her life essence forth to bring fruition to the next generation.
Enyd Hybrid Traits
Your Enyd Hybrid has benefits of both the Enyd Queen, and of their Elven Parent.Ability Score Increase
Your Dexterity score increases by 1 and your Charisma score increases by 2.
Age
These hybrids take after their elven parent, and reach physical maturity at about the same age as humans. Elven and Faerie understanding of adulthood goes beyond physical growth to encompass worldly experience. Similar to elves, the Enyd Hybrids typically claim adulthood and an adult name around the age of 100 and can live to be at least 750 years old
Alignment
Enyd hybrids, like their elven ancestors, love freedom, variety, and self-expression, and as such they also tend to lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not. However, they are also direct descendants of the Enyd Queen herself, leader and protector of the ancient Feywild. While she is good in nature, she holds no opposition to destruction when necessary to protect her subjects. She embraces chaos, as do most fey creatures, and her children are more often cryptic than helpful, never providing direct or easy answers to questions asked of them.
Size
Enyd Hybrids range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance
Similar to their Elven parent, Enyd Hyrids don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write Common and Elvish, and Sylvan.
Fae Form
At first glace, you appear Elvish in race. Most of your features are similar to that of your elven parent, with a few differences. You can change the color of your hair at will, as well as your eyes. Your skin is always perfectly clear, never showing scars or blemishes.
As bonus action, you can change into your true form. Your features become sharper, almost animalistic, and your skin takes on a sparkling glow, as if covered with translucent scales. You teeth grow sharp, like a reptile, and your fingers grow into claws. Large faerie wings sprout from your back, and you gain a flying speed of 60 feet.
In this form, your appearance is entrancing to any creatures who have never looked upon your true form before. As an action, you may turn your gaze upon any creature you can see who is not of Fey descent, and is not immune to this condition. The creature must succeed on a Charisma Saving throw against your DC, or be charmed by you for 1 Minute. Once a creature succeeds on this Saving Throw, they are permanently immune to being charmed by you. You can use this ability once per short rest.
Breath Weapon
The Enyd race is descended from Ancient Faeries and Golden Dragons. Their breath weapon is a testament to both heritages.
As an Action on your turn, you exhale a cloud of glittering dust in a 15 foot cone. All creatures standing in this area must make a Charisma Saving throw. On a successful save, the creature is unaffected. On a failed save, the creature is hypnotized for one minute. While hypnotized this way, the creature is incapacitated, and their speed is 0. A creature may make this saving throw again at the end of their turn. On a successful save, the hypnosis ends.
Enyd Hybrids may use this ability once per short rest.
Previous Versions
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