Homebrew Lizard Folk 5& Species Details
Only a fool looks at the lizardfolk and sees nothing more
than scaly humanoids. Their physical shape notwithstanding, lizardfolk have more in common with iguanas
or dragons than they do with humans, dwarves, or elves.
Lizardfolk possess an alien and inscrutable mindset,
their desires and thoughts driven by a different set of
basic principles than those ofwarm-blooded creatures.
Their dismal swamp homes might lie hundreds ofmiles
from the nearest human settlement, but the gap between their way ofthinking and that ofthe smooth-skins
is far greater.
Despite their alien outlook, some lizardfolk make an
effort to understand and, in their own manner, befriend
people ofother races. Such lizardfolk make faithful and
skilled allies
Lizard Folk 5& Traits
Your lizardfolk character has the following racial traits.Ability Score Increase.
Your Constitution score increases by 2, and your Wisdom score increases by 1.
Hold Breath
You can hold your breath for up to 15
minutes at a time
Age
Lizardfolk reach maturity arqund age 14 and
rarely live longer than 60 years.
Size
Lizardfolk are a little bulkier and taller than
humans, and their colorful frills make them appear even
larger. Your size is Medium.
Speed
Your base walking speed is 30 feet, and you
have a swimming speed of 30 feet
Bite
Your fanged maw is a natural weapon, which you
can use to make unarmed strikes. Ifyou hit with it, you
deal piercing damage equal to ld6 + your Strength modifier, instead ofthe bludgeoning damage normal for an
unarmed strike.
Cunning Artisian
As part ofa short rest, you can harvest bone and hide from a slain beast, construct, dragon,
monstrosity, or plant creature ofsize Small or larger
to create one ofthe following items: a shield, a club, a
javelin, or ld4 darts or blowgun needles. To use this
trait, you need a blade, such as a dagger, or appropriate
artisan's tools, such as leatherworker's tools.
Hunter's Lore
You gain proficiency with two ofthe
following skills ofyour choice: Animal Handling, Nature, Perception, Stealth, and Survival.
Natural Armor
You have tough, scaly skin. When you
aren't wearing armor, your AC is 13 + your Dexterity
modifier. You can use your natural armor to determine
your AC ifthe armor you wear would leave you with a
lower AC. A shield's benefits apply as normal while you
use your natural armor.
Hungry Jaws
In battle, you can throw yourselfinto a
vicious feeding frenzy. As a bonus action, you can make
a special attack with your bite. Ifthe attack hits, it deals
its normal damage, and you gain temporary hit points
(minimum of 1) equal to your Constitution modifier, and
you can't use this trait again until you finish a short or
long rest.
Languages
You can speak, read, and write Common
and Draconic.
Previous Versions
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3/21/2021 2:51:05 PM
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2
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5
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Coming Soon
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