Homebrew Fey Mouse Species Details
Scurrying across the wilds, Fey Mice from the Feywild embody the spirit of family, freedom, and togetherness. Fey Mice are blessed with a little fey luck, and they often find themselves a few fortunate feet away from dangers during adventures.
Fey Mice are very small bipedal humanoids with the characteristic long feet of the animal they resemble. The absolute tallest of their race being just about 4 feet tall, and the heaviest about 80 or 90 pounds. They have sleek fur, which can be white, black, grey, or, rarely, green. Their eyes can be brown, red, white, or black. They have a long tail, at least half of the height of their body, and small claws, with large teeth. They are deft of foot and are sometimes drawn to a criminal lifestyle. Though, they are no more violent or larcenous than others, but old stereotypes linger, especially with them. Though known as holding fey magic, many fail to understand the tough lives Fey Mice, often the smallest of them being mistaken for a common household mouse, which can lead to the death of many. Their lives are lead not entirely of their making.
The Fey Mice are canny survivors, rogues and tricksters. Their strong family ties make it easy for them to found or join criminal societies–though others serve as expert scouts and saboteurs, able to infiltrate army camps, city sewers, and even castle dungeons with equal ease.
Fey Mouse Traits
Your Fey Mouse character has the following racial traits.Ability Score Increase
When determining your character’s ability scores, increase one of those scores by 2 and a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Sylvan, Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are.
You are a Humanoid.
Size
You are Medium or Small. You choose the size when you gain this race.
Speed
Your walking speed is 30 feet.
Murid Speed
you add 1 to initiative is Hit Points are less than half.
Murid Sense
You have proficiency in the Perception skill.
Lucky Footwork
When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the result, potentially turning the failure into a success.
Comments