Homebrew Skunk Species Details

The Skunks are a beast race that grew opposable thumbs and the ability to speak, after years of adaptation. The Skunk are a distant Relative of the dream hare, and share some things in common, such as living in groups called colonies, and the tendency to stay close to these colonies.

Skunks can also take the racial feats of the Dream Hare

 

Skunk Names: 

Skunk names are usually based around nature and the things in it. Examples being: Petal, Daffodil, Rose,  Rock, Stone, Pebble, Rabbit, Cat, Tiger 

Skunk Traits

All Skunk have the following traits

Racial Type

Your creature type is beast, rather than humanoid.

Size

Being a Skunk your size is small, ranging from a little under 3' up to 4'5"

Speed

Your base walking speed is 35 feet.

Age

The Skunk reach adulthood in a single year, and usually live only to be 50 years old, though there have been rare occurrences of them living longer

Alignment

Skunk tend to be true neutral but can lean chaotic or lawful. It is rare but not impossible for a Skunk to be good or evil, but most tend to prefer a life of neutrality

Skunk skill

You have proficiency in the Survival skill

Ability Score increase

Your Constitution score increases by 2, and your Dexterity score increases by 1

Langauges

You can speak, read, and write Common and Sylvan.

Skunk Resilience

As a Skunk, you are Resistant  to poison damage and immune to the poisoned condition and disease

Bad Odor

Once per long rest you can cast the Stinking Cloud spell at 3rd Level using this trait. When you cast the Stinking Cloud spell this way, it targets a point centered on you, and it has a radius of 10 feet instead of 20 feet. you are immune to this stinking cloud. Your Spell Save Dc for this is 8+prof mod +con mod

Beast Speech

Being a beast race, you are able to speak to animals starting when you make a character of this race

Darkvision

As a skunk you have 60ft of darkvision

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