Homebrew Zergling Species Details

Blindingly fast, uncontrollable, and with a bit of a killing spree, you are a force to be reckoned with. With no arms, you cannot wield weapons. However, this is made up for by your incredibly strong natural weapons: Your bite, claws, and spears. Never thought of to be an intelligent race, and yet with incredibly complex workings and an entire language, and incredibly clever tactics, you know it's because you're like bugs.

Zergling Traits

Quick, and with thick skin, but almost impossible to armor, you have traits accordingly.

Speed

You have a walking speed of 50 ft.

Ability Score Increase

You get +2 Dexterity and +1 Intelligence

Speedling

With partially developed wings, you are able to glide and leap, but not fly. You gain 10 speed, and can leap 20 feet long and 10 feet wide. If you leap on an enemy, you may make a bite attack. If you hit, the enemy must take a reaction and succeed a strength saving throw of 16 or be knocked prone. This refreshes your ability to make a bite attack.

Speed

Your base movement is 60 ft.

Leap

You can leap 20 feet across and 10 feet long. If you use this to pounce on an enemy and then immediately make a bite attack, the enemy must make a DC(16) STR or be knocked prone.

Stalker

Incredibly Stealthy, good at tracking, and with a destructive opening, you were built for the hunt. You get +10 Stealth, proficiency in anything to do with tracking or finding a creature, and deal 2d6 extra damage on the first attack you make in combat(scaling).

Stealty

You gain 10 stealth.

Initiation Attack

When you first enter combat, the next attack you make will deal (1)2d6(4)4d6(8)6d6(12)8d6 extra damage.