Homebrew Sharkfolk Species Details

Deep below the rolling waves resides an ancient race of powerful predators. Though they call themselves the Carchari, the land-locked races of the world know them better as the sharkfolk. Content to leave the political happenings of the topside world to others, they rove the seas ever in search of prey.

Sharkfolk Traits

Deep below the rolling waves resides an ancient race of powerful predators. Though they call themselves the Carchari, the land-locked races of the world know them better as the sharkfolk. Content to leave the political happenings of the topside world to others, they rove the seas ever in search of prey.

Ability Score Increase

Your Strength score increases by 1, and your Constitution score increases by 2.

Ampihibious

You can breathe air and water.

Strong-Jawed

Your toothed maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Blood Frenzy

You have advantage on a single melee attack roll you make against a creature that doesn't have all of its hit points. Once you use this trait against a creature, you can't use it again until you finish a short or long rest.

Electroreceptors

You have proficiency in the Perception skill.

Fluent

You can speak, read, and write Common and Deep Speech.

Feats

You may pick one of two feats:

Deep Sea Predator or Sharkskin Armor.

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