Homebrew Equun Species Details
All across Hyrellos, the Equun are a proud and majestic people with firey and free spirits burning brightly even after the darkness of The Shadowfall.
Nature’s Cavalry
Equun are anthropomorphic horses, with a similar range of coloration — from various shades of chestnut or bay to dappled or even zebra-like striped patterns. Most Equun style their hair and their tails in a similar way. Fairhaven Equun favor long, flowing hair. Ambervale and Oreskos Equun cut their hair in rough, spiky styles.
Most Equun average out roughly the same size as goliaths, making them prime warriors, though their affinity for and attunement to nature makes them powerful druids as well. Their honor and work ethic makes them great smiths and farmers. Their powerful legs make them perfect messengers and heavy lifters.
Affinity for Nature
The Equun have an affinity for the natural world. They're most at home in wide-open spaces, meadows, shires, savannahs, fields, and even deserts. Their free spirits often drive them to leave their homes to explore, plying their trades on the road, or returning home once their wanderlust is sated.
The Equun celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and are voices of memory and history, preserving old ways and keeping alive the legends of ancestral heroes. They feel a close kinship with wild animals, perhaps because of their own equine bodies, and delight in activities such as forestry, gardening, breeding, beekeeping, and so on.
Clans and Community
The Equun sense the interconnectedness of the natural world. Thus, they celebrate family and community as microcosms of that greater connection. They have a strong clan identity and are fiercely loyal to their individual communities as well as their guilds as a whole. Their love of history and tradition also means that they're more likely than most to join the same guild that their parents did.
Equun Names
Equun’s given names are passed down through family lines. The name bestowed on a new foal is typically the name of the most recently deceased family member of the same gender, keeping alive the memory — and, the Equun believe, some shard of the spirit — of the departed. Equun don’t use family names, but they wear symbols that represent their family membership. These symbols might include graphical representations of plants or animals, printed mottoes, braids and beads are worn in the hair and tail, or even specific patterns of woven fabric. They will take on a surname as they travel and commit great deeds, often bestowed upon them by the people they help, or the place they were born to help them remember it.
Male Names: Bomond, Bovuro, Chogon, Drozan, Kozim, Milesh, Nimos, Oleski, Ovarl, Radovas, Radomon, Rostis, Roskess, Svetyos, Tomis, Trijiro, Volim, Vlodim, Yarog
Female Names: Daiva, Dunja, Elnaya, Galisnya, Irinya, Kotyali, Lalya, Litisia, Madya, Mira, Nedja, Nikya, Ostani, Pinya, Rada, Raisya, Stasolya, Tatna, Zhendoya, Zoria
Equun Traits
Your Equun character has the following racial traits.Ability Score Increase
Your Strength score increases by 2, and your Constitution and Wisdom scores increase by 1.
Age
Equun reach maturity at around 12 years of age and can live up to 120 years. They do not start to shoe any extreme signs of aging until roughly age 70.
Alignment
Equun are inclined toward good alignments, though any who suffer wrongdoing can be driven more towards cynical neutrality or even a selfish evil.
Size
Equun stand anywhere between 6 and 8 feet tall. Your size is Medium.
Speed
Your base walking speed is 40 feet.
Fey
Your creature type is fey, rather than humanoid.
Mule Kick
If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.
You may make a hooves attack against anyone you can sense directly behind you.
Hooves
Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Equine Build
You count as one size larger when determining your carrying capacity and the weight you can push or drag.
In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.
Survivor
You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.
Languages
You can speak, read, and write Common and Sylvan. Sylvan is widely spoken in Fairhaven given its adjacency to the Feywilds and the weakened barrier between it and the material plane there.
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