Homebrew Donkey of Grimsby Species Details

Donkeys are typically domesticated and found on farms. They are skilled at carrying heavy loads and pulling carts. They are often used to guard flocks and calm nervous horses. They are naturally strong and can attack with their hooves using charging. 

(Source: The Kingdom of Grimsby Bremen Town Musicians published by Cat Tale Press, 2021)

Also available PWYW: drivethrurpg.com/product/364636/Animal-Races-in-the-Kingdom-of-Grimsby

Donkey of Grimsby Traits

Strength +2, Constitution +1, Darkvision, Equine Toughness, Equine Combat Training & Attacks, Carrying

Strength Increase

The Donkey's strength increases by +2.

Constitution Increase

The Donkey has a +1 to its Constitution Score

Size

The Donkey's Size is Medium.

Age

The Donkey lives up to about 30 years old.

Darkvision

The Donkey can see in dim light within 30' of you as if it were bright light, and in darkness as if it were dim light. They can’t discern color in darkness, only shades of gray.

Languages

The Donkey speaks Common and Equine.

Equine Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Hoof Attack

Melee Weapon Attack: Use Strength modifier to hit, 2d4 + your strength modifier of bludgeoning damage. You may not be holding a shield for this.

Charge

As a bonus action, the donkey can charge if it has the movement. If the donkey moves at least 20' straight toward a target and then hits it with a hoof attack on the same turn, the target takes an extra (1d6) bludgeoning damage. If the target is a creature, it must succeed on a Strength saving throw or be knocked prone. The DC for this save is 8 + Strength Modifier + Proficiency. 

Carrying Capacity Increase

The Donkey's carrying capacity is the same as a Large creature.

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