Homebrew Dragonforge Species Details
.a time long ago in the ancient ages of the planet there's was a technological advance species called the ancient ones are masters of the arcane construction and manipulation making towering city's with there first biological arcane construct hybrid as they requested assistance with there dragonforge project as they are experimenting with live dragonborn removing there torsos and replacing them with arcane mechanical legs reinforced with tougher metals like platinum and titanium then engraving runes of repair on them so they can repair there legs with the earth the dragonforge are going to be able to eat as they get there stomachs modified with arcane mechanisms to help convert the soil and earth along with any materials they devour to repair there arcane mechanical components and armor but there was one problem the dragonforge wasn't be able to be put into action as the ancient ones construction arcane stasis tubes with runes of repair on them as well and runes of energy to store arcane energys to keep the stasis tubes powered for long term as they devised one new rune on each of the tubes that will restore the other runes once the dragonforge were put into stasis so they can be used by other generations if they find them leaving journals along with the dragonforge as a great disease has claimed the ancient ones knowing everything they made will be ravaged by time so they made sure they will be remembered as the dragonforge were made to be protectors of there citys
(Armor debuff wearing heavy armor will get a charisma penalty of minus 2 if they encounter another dragonforge as its a sign of cowardness to there kind also they can't wear heavy armor due to there metallic limbs) ( no armor debuff if wearing light and medium )
Dragonforge Traits
Your draconic heritage manifests in a variety of traits you share with other dragonborn.Damage Vulnerability
You are weaker against Acid and Lightening damage due to your metallic body parts.
Ability Score Increase
Your Strength score increases by 1, and your Charisma score increases by 2.
Age
young dragonforge grow quickly. they walk hours after hatching as dragonborn and by the age of 5 are put through body modifications that attain. they rach adulthood by 15 similar to dragonborn.
they live to be around 60-70 due to a lowered life expectancy.
Alignment
dragonforge tend to extremes, forced into either good and evil for whatever the purpose their creators put them to. most dragonforge are good and tend to fight against and rebel against evil, some are damaged by their upbringing and no nothing but evil.
Size
dragonforge are the same size as most dragonborn ranging from 6-7 feet however they're much heavier due to thier metallic arms and legs going from 600-800 pounds. your size is medium.
Speed
due to being having stronger metallic legs your base walking speed is 35 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Fire | 15 ft. cone (Dex. save) |
| Green | Poison | 15 ft. cone (Con. save) |
| Red | Fire | 15 ft. cone (Dex. save) |
| Silver | Cold | 15 ft. cone (Con. save) |
| White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d4 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
you have resistance to fire and cold damage due to your metallic body parts.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Previous Versions
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