Homebrew Minotaur (Adrastos) Species Details

Long ago the population of Arginine was transformed into minotaurs. Minotaurs prefer to live rurally causing the city to fall into ruins. Minotaurs have a strong naval tradition and are natural navigators. Minotaurs are prone to piracy due to being denied the right to trade with human cities. Minotaur society is organized into clans and representatives of each clan make decisions for the entirety of minotaur society.

Minotaur (Adrastos) Traits

Strength +1, Conqueror's Virtue, Horns, Goring Rush, Hammering Horns, Labyrinthine Recall, Sea Reaver

Ability Score Increase

Your Strength score increases by 1.

Conqueror's Virtue

From a young age, you focused on one of the three virtues of strength, cunning, or intellect. Your choice of your Strength, Intelligence, or Wisdom score increases by 1.

Horns

You are never unarmed. You are proficient with your horns, which are a melee weapon that deals 1d10 piercing damage. Your horns grant you advantage on all checks made to shove a creature, but not to avoid being shoved yourself.

Goring Rush

When you use the Dash action during your turn, you can make a melee attack with your horns as a bonus action.

Hammering Horns

When you use the Attack action during your turn to make a melee attack, you can attempt to shove a creature with your horns as a bonus action. You cannot use this shove attempt to knock a creature prone.

Labyrinthine Recall

You can perfectly recall any path you’ve travelled.

Sea Reaver

You gain proficiency with navigators’ tools and vehicles (water).