Homebrew Minotaur (Adrastos) Species Details
Long ago the population of Arginine was transformed into minotaurs. Minotaurs prefer to live rurally causing the city to fall into ruins. Minotaurs have a strong naval tradition and are natural navigators. Minotaurs are prone to piracy due to being denied the right to trade with human cities. Minotaur society is organized into clans and representatives of each clan make decisions for the entirety of minotaur society.
Minotaur (Adrastos) Traits
Strength +1, Conqueror's Virtue, Horns, Goring Rush, Hammering Horns, Labyrinthine Recall, Sea ReaverAbility Score Increase
Your Strength score increases by 1.
Conqueror's Virtue
From a young age, you focused on one of the three virtues of strength, cunning, or intellect. Your choice of your Strength, Intelligence, or Wisdom score increases by 1.
Horns
You are never unarmed. You are proficient with your horns, which are a melee weapon that deals 1d10 piercing damage. Your horns grant you advantage on all checks made to shove a creature, but not to avoid being shoved yourself.
Goring Rush
When you use the Dash action during your turn, you can make a melee attack with your horns as a bonus action.
Hammering Horns
When you use the Attack action during your turn to make a melee attack, you can attempt to shove a creature with your horns as a bonus action. You cannot use this shove attempt to knock a creature prone.
Labyrinthine Recall
You can perfectly recall any path you’ve travelled.
Sea Reaver
You gain proficiency with navigators’ tools and vehicles (water).