Homebrew Gelatinous Dude Species Details
Sometimes, in deep dark dungeons, parties find themselves in difficult situations. And sometimes this results in the parties bard creating a child with a Gelatinous Cube. Well this is the race for that, for with this race you can play as the offspring of that one bard in your party that banged a Cube to save the others. Of course you can also make them be a result of an animate object spell casted at some jello gone wrong or something dumb like that. Gelatinous dudes resemble their humanoid parents, wether it be a dragonborn or halfling, with semi see through and gelatinous skin, muscle, and blood, of any jello color. This leaves only the bones, eyes, organs, and hair a regular, humanoid, material.
Gelatinous Dude Names
Gelatinous dudes usually have names appropriate to the culture in which they were raised. A gelatinous dude who wants to fit in among civilized races apposed to their origin point would adopt a name appropriate to the surrounding culture or their humanoid parent's culture.
Each gelatinous dude finds a way to gain acceptance from those who hate gelatinous cubes or jello. Some are reserved, trying not to draw attention to themselves. A few demonstrate piety and good-heartedness as publicly as they can (whether or not such demonstrations are genuine). And some simply try to be so wierd that others just avoid them.
Gelatinous Dude Traits
Your gelatinous dude character has certain traits deriving from your gelatinous cube ancestry.Ability Score Increase
Your Constitution score increases by 2, and one other ability score of your choice increases by 1. Additionally your dexterity score decreases by 1.
Age
Gelatinous dudes mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster but live as long as their humanoid parent.
Alignment
Gelatinous dudes can be any alignment.
Size
Gelatinous dudes are the same size as their humanoid parent. Your size can range from Small to Large.
Speed
Your base walking speed is 25 feet.
Darkvision
Thanks to your parent or spell bringer, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Slime Resistance
You are resistant to slashing, poison, and acid damage, but in turn take double fire damage.
Slime Defense
When an enemy deals damage to you greater or equal to 10 their weapon gets lodged into your gelatinous body. After the enemies attack they must make a DC 10 strength saving throw to rip their weapon free. If not freed the weapon will be fully enveloped and unable to be grasped. The weapon will be dropped after 1d4 minutes. This has no effect on spells or ammunition.
Languages
You can speak, read, and write Common and one other language of your choice.
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