Homebrew Animite Species Details

The Animite are group of objects that were animated by a god to serve the purpose of working small labor. Most Animites end up being hirelings. There is only one gender of Animites but they all eventually repopulate through a for of mitosis. When an Animite decays, (dies) it splits in to 2 parts. These parts are the same object as each other, but have a 95% chance of being a different object from there original self. The Animite then go separate directions from each other, for if they ever see each other after the age of 2, they will fuse together and become one Animite. When the Reach the age of 5, the grow legs and arms.

All animites can't where armor, and have a natural AC of 15. Their frame is always at least 5 ft. tall.

Blindsight 

Immune to sickness and poison.

Roll a 20 sided dice to find out what form you will take

Constitution increases by 2

 

1. Chair     2. Cabinet     3. Doll     4. Donut     5. Canoe     6. Flask     7. Barrel     8. Wheel     9. Jar     10. Hat     11. Potted Plant     12. Broom     13. Table     14. Wood Block     15. Pillow    

16. Gold piece     17. Bowl     18. Spoon     19. Muffin     20. Candle

Animite Traits

Very good at minor jobs. ex. Tinkering, Herbalism, Sorting, Serving, Carrying.

Blindsight

Animites have no eyes, but feel everything around them using other senses.

Tinker

You have proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.

When you create a device, choose one of the following options:

Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.

Fire Starter. The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.

Music Box. When opened, this music box plays a single song at a moderate volume.
The box stops playing when it reaches the song’s end or when it is closed

Inanimite

ex. You have advantage, as well as a +3 bonus on stealth checks if you are a chair, trying to hide like a chair.

Animated Object

ex. If you are a canoe, you can have people ride you down a river, if you are a candle, you can be lit and light up a room like a torch. If you are a donut, you are edible. These are just examples, it's up to you what you character can do.

Comments

Posts Quoted:
Reply
Clear All Quotes