Homebrew Cha'pa (Beaverfolk) Species Details

The industrious beaverfolk live primarily around rivers, building structures upon and within its rivers, they live in family groups of 8 to 12 and by the time most of them are 4 they have learned how to swim and build. Cha'pa consider cooperation a virtue, teaching there children at a young age to work well with others. 

Cha'pa take great pride in there craftsmanship, maintenance and expansions of there lodges, which not only provide roofs over there heads but a constant food supply, all created in an inconvenient area for there enemies. Clever cha'pa create parts of there homes that can be detached when needed to be taken away by the river, or make traps to trap any preditors that dare enter there wooden homes. Some even keep secret chambers structured underwater dry and with air pockets to hide there loved ones in untill the danger passes. 

Cha'pa (Beaverfolk) Traits

The cha'pa have very strong teeth tails and hearts

Languages

You can read write and speak cha'pa and common. 

Ability score

Add 1 to strength wisdom and constitution

Age

Mature at age 8 and live up to age 50

Alignment

They are a people that don't like to be interested in there calm and orderly lives generally being of lawful alignments

Size

Cha'pa are from 2ft tall to 4ft tall and are size small

Hold Breath

Allows you to hold your breath for 15 minutes

Tail

Broad scaley tail is a natural weapon that can be used as an unarmed strike dealing 1d6 bludgeoning damadge. You may also smack your tail against a waters surface to produce a sound auditable 200ft away.

Chomp

Using your sharp powerful teeth made to shape and break wood you can deal a natural attack dealing 1d4 piercing damadge. Using these teeth you are also able to break through wood and anything weaker or as strong as wood

Woodworker

Using your powerful and careful front teeth you are able to shape wood easily giving proficiency with woodworkers tools and carpenter tools. You can also use these skills to make a weapon such as a spear (1d6 piercing damadge) every long rest

Wooded magics

You know the shillelagh cantrip. You use wisdom as your spell casting ability

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