Homebrew Andomar Species Details
The Andomar, alongside the Duenna, are the founding species of the Concord and are the original pilots of the Theamise. Hailing from Sol-Errath, the Andomar live with a deep connection to the lands they live upon, coaxing the local flora to grow in a number of ways including their homes as well as the ships they pilot through traditions passed down for generations. Aboard the Theamise, Andomar are often found serving as bioengineers at the heart of the Theamise, bringing modern techniques to ancient traditions in order to ensure that all of the residents of the Theamise are well fed and that the Concord can continue to expand its understanding of the universe.
Andomar Traits
Your Andomar character has a number of traits in common with all other Andomar.Ability Score Increase
Your Dexterity score increases by 2.
Age
A halfling reaches adulthood at the age of 20 and generally lives into the middle of their second century.
Size
Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.
Speed
Your base walking speed is 25 feet.
Lucky
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Brave
You have advantage on saving throws against being frightened.
Nimble
You can move through the space of any creature that is of a size larger than yours.
Languages
You can speak, read, and write Common, Andorish, and Duennian.
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