Homebrew Forgotten Species Details

If you’re considering taking a Forgotten along on your adventure, I recommend you be careful around them, be watchful of your actions or what you say near them, however they can help for they hold knowledge and they are great warriors and mages, They hold free will above all else and hate when people enslave others, they have a habit of freeing people and trying to help, although they try to act as if there monsters, they clearly are much more than that, they call themselves monsters since it's what people called them, however they are not monsters, if anything they are still the lightbringer they once were.....

Only fools think the forgotten are gone, and dead, they couldn't be more alive and once their numbers grow they plan to take the realms back. They all aren't bad but they are the way they are because they were wronged and they won't forget. They care about freedom, and free will, but theirs were taken away, but they are gaining it back, and they won't stop until they have completely gained their freedom, for they are out of option's to hope for kindness and peace. 

Presence of a frightful but yet beautiful monster

Forgotten either have skin or fur, that is pale as the moon, black as the abyss, silver as a new forged steel sword, or a purple as a faded violet, They come in these colors but some have other colors that are mixed in with this colors, each Forgotten is unique, some can fly, some can use their ancient magic, while others have a superior body than other's that is durable, each got their own powers however most can use magic, and have a strong body, but others were lucky to have stronger gifts. The ones that have wings have large wings that match their skin/fur color and are a leathery if you have skin or can have feathers if you have fur, Forgotten's also have horns that can have any shape, they also have spikes if it's one without fur, Forgotten's also have long tails that are a little slim but are still big, their tail matches their skin/fur color and they can do movements with their tail, such as grabbing or attacking with their tail, and they can even have their tail wrap around something if they needed balance or they are falling. All Forgotten's have a presence that sends chills down monster or other creatures that encounter Forgotten's for monsters, beasts and creatures have a instinct to fear you, humans and anything related to a human does not get these chills however if they see your true form they are terrified of you, you give off a natural frightful appearance.

Minds of a ancient Monster

The forgotten see things differently than most, they have memory of the past, this is why they have hatred, they have the memories of their past life, so they remember anything that happened to them, they have knowledge of the world and they understand most things, they know more than some ancient wizards do or will ever learn.

 

Cold and merciless

Most humanoids describe the Forgotten as cruel or cold blooded monsters however, this kept them alive, for they kill their enemy without mercy to make sure they do not live for another day, for them to come back and fight again.

This has made sure to end all threats to them and it helps them because it means that anyone who fails to kill them will die without mercy, so it creates a warning to not mess with them, this has saved them from being hunted down.

They always are ready to battle and alert to not be caught off guard, they are willing to hold an enemy's child as hostage to make them back off, they do not mourn for the dead in battle nor do they cry even if someone close to them dies, this has helped them to stay focus and to live.

The endurance of suffering and pain

The forgotten may seem cruel and evil, but they act the way they do for the ways they grew up and because of what everything has done to them, it is hard for them to have love and to care in others eyes however they can love and care, it is not impossible or implausible for them.

They are realistic and cruel sure, but this have keep them alive, they learned to hunt and kill on their own, for they are never in  community, there is times where Forgottens have made a community but it is rare, because they have to stay hidden, they can't risk revealing themselves to the worlds or realms.

The have a tolerance for pain, and the harsh weathers, for their strength have enhanced from time and suffering, they can survive months without food and water, for there was times where they had to and if something died they would eat it, no matter what, this is how they survived.

 

Darkness but a twist of light

At their core, Forgotten have a soft spot for the weaker races and for children/hatchlings, they will protect them if they are truly in need of help, which those circumstances would be if they were on the verge of death, wounded, or if it's parents died.

The forgotten race still hold a ability from their past, they have an ancient healing ability, from the purest form of light and fire, able to cure and save someone from the verge of death, and even cure curses, however the price it takes is their life, unless they got the energy they need to use it.

Forgotten Personality

You can use the Forgotten Quirks table to determine a personality quirk for a Forgotten character or to inspire a unique mannerism.

Forgotten Quirks

d8 Quirk
1 You love the cold and heat, you go out of your way when you want heat or cold temperatures.
2 You sleep best in the darkest of places, you refuse to sleep in any light.
3 Money is meaningless to you for the most part however you do collect some when you can since other races don't use the currency you do.
4 You have a deep hatred for the inhabitants of the realms and worlds and have a habit of attacking those you dislike.
5 You have learned to hide your appearance for the most part however you find it amusing to see people scream so you try your best to change forms and scare people.
6 You still have some of your honor even though you have a deep hatred you still try your best to help creatures and be kind, however you still do enjoy killing and fighting.
7 You enjoy causing trouble to others, especially when it is a chaotic evil or lawful good creature, if you feel that they will do something you dislike, you attack them without question.
8 You enjoy eating your food while it’s still wriggling, and you mainly eat your food uncooked, you seem to love the taste of raw meat, and you have a thirst for it.

Forgotten Names

Their names mainly come from the names that are from the abyssal or deep speech languages, they once were called light bringers but that time is long gone.

 

Forgotten Traits

Your Forgotten character has the following racial traits.

Ability Score Increase

Your constitution score increases by 2, your Wisdom score increases by 2 and your strength increases by 2.

Age

Forgotten reach adulthood in their late teens around age 18 and can live longer than 750 years.

Alignment

Most Forgotten are Chaotic Good. They see the world in darkness, but they also see light in it, some fight to make it brighter while others fight to make it darker.

Size

Forgotten are taller than humans, and they have a slim figure, but have defined muscles, their chest width is larger than their stomach and waist width, they are 7ft to 8ft feet tall normally, however some can be well over 12 feet tall if they grow up in the right environment. They weigh between 190 to 250 pounds. Your size is Medium.

Speed

Your base walking speed is 40 feet, and you have a swimming speed of 30 feet.

Bite

Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier.

Forgotten sight

Your Darkvision has a radius of 120 feet, and your Truesight has a radius of 5 feet

Enchanted Claws

Your claws are a natural weapon, which you can use to make an unarmed strike. If you hit with it, you deal slashing damage equal to 1d6 + your dexterity modifier.

Tail

Your lengthy strong tail is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal bludgeoning damage equal to 1d6 + your Strength modifier.

Forgotten Lore

You gain proficiency with two of the following skills of your choice: Animal Handling, Nature, Perception, Stealth, Survival, History, Arcana, and Intimidation.

Natural Armor Of The Eternal Monsters

You have tough skin/fur, your fur is soft like silk to the touch, but is durable. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Languages

You can speak, read, and write Common, Draconic and Primordial.

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