Homebrew Drucali Species Details
Half-slime bipedal people that either gained sentience through magic and experimentation or have been here on the planet as bacteria manifested. Half-slime bipedal people that either gained sentience through magic and experimentation or have been here on the planet as bacteria manifested. While being very different in terms of structure, and appearance, they usually have a resemblance to the initial kind of slime that they were. A Gelatinous cube for instance would remain transparent and may have a visible bone structure made from the bones of creatures they had eaten as a slime. The Drucali are a reclusive and mysterious people that most of the world do not get to interact with. Little is known about them. Most Drucali find a single area and settle down where they can, often in locations similar to their slime relatives. They have a great amount of time to devote to thought and spending time together or mastering the special properties of their bodies. Many live a life similar to a hermit but the ones who do form a society are similar to any other person, though how big the society can become is usually based on where they settle. An abandoned ruin underground would have a smaller society than one on the open surface. Most relationships with Drucali tend to be platonic as they are fully self sufficient and A-sexual reproducing. They suffer from discriminations due to their heritage and what they used to be by people who do not know the differences between a slime and a Drucali. Suffering from many of the same issues that orcs and goblins do in that sense.
Inner Struggle
The Drucali always come to a point when they have an internal struggle with themselves that places them in a space between the slimes pure instincts given by Ooblex and that of a developing mindset which ends up as the determining factor to if they remain a slime forever or eventually become a Drucali. The Drucali are unlike many other races in that they reproduce via osmosis, or splitting their biomass into sections once they reach a certain size. But the part of their body that they leave behind is not yet a Drucali, it remains a slime until it's time of maturing after it has gathered enough biomass to become sentient. This process was created by experimentations by ancient races to try and remove Ooblex's influences so the slimes could be tamed, little did they know they sparked an evolutionary marvel that created an all new race. When those races were felled, the oozes sat in their chambers until they broke or rotted away by various means, letting them become free.
Many Drucali also suffer from regret of what they had done as a slime but it is also easy to see that they did what they had to in order to survive. This conundrum goes through most of their society. Is becoming sentient worth destroying so much? Is a Drucali excused from what they had done in the past as an ooze? At what point is a person a person, and are they responsible for their actions when they were simply trying to protect themselves and survive?
The First Stages
While their current form can be explained with the experimentations they went through, there still had to be a basis for them to work on. Some slimes are naturally occurring on the world from the emergence of gathering bacteria. There are stories of slimes before their was language And with the bacteria evolving and interacting with the world, it was bound to evolve to become the Drucali even before Ooblex had adopted and corrupted them. the only difference was how long it would take for the Drucali to finally become a species and the form they would take. There are stories of two Drucali known by the historians of the world, and they are worshipped and looked up to by the rest of the Drucali, as they are the essence of the Prime Oozes that went untainted by Ooblex to evolve and become the pinnacle of Drucali. They are referred to as the Shtoopwala.
Becoming a Society
The Drucali have trouble, mainly in their numbers and how they reproduce. Instead of farming for constant food, they save up the food for the births of new Drucali, when they choose to undergo Osmosis. Additionally they have a simplistic way of speaking through their Magic matrix and not a main language. A Drucali can only be purely understood by another of their kind. Additionally, the Drucali struggle as they can pop up anywhere and develop as if they are a normal slime; one of an adventurers favorite things to kill. Many go understood, and the settlements have no real need for metal, money, or even practitioners of healing. They don't focus on religion or economy, or even the arts. As such they are looked down upon by many other societies and many seem to not even consider them a people. Though they have carved spaces out for themselves.
Drucali Origin
The Drucali can come from anywhere, but they all must have had some catalyst to transform. Here are some of the catalysts.
- The absorption of animals had activated your magical matrix, sending you into a dormant state until you had assumed Drucali lineage.
- A wizard or sorcerer has been making use of you as a slime for some reason, the magic that they use acted as a kickstarter for your transformation.
- You were given your form in a Drucali settlement as they had given you enough plant matter to enter your maturation.
- You used to live in a sewer system, enough waste product has fed you to the point you become able to mature.
- You had been the bane of adventurers in your life as a slime till one party triggered your transformation in front of them, despite what you had done, you were a person now, and they spared you the fate of death.
- Rather than the usual method of consuming till you transformed, you took a more... cannibalistic approach; absorbing smaller slimes until you had enough mass to go through your transformation.
Names
Male: Bleep, Blop, Bloop, Fwop, Splat, Dave
Female: Droop, Drip, Glorp, Lauven, Deitrix,
Drucali Traits
Drucali are an interesting people who have adapted to be a magical and biological people.Size
You are Medium.
Ability Score Increase
You get +2 Dexterity and +1 Constitution.
Age
Drucali tend to live up to 250 years and are born mature.
Speed
You have a walking speed of 30ft.
Alignment
Drucali tend to be along the neutral cross.
Adaptable Physiology
Your moldable body has it's benefits, allowing you to shape your body at will to fit into certain areas no one else can. You can fit inside of cracks, small pots and other tiny areas. Any cover for you counts as full cover and you can fit into spaces a tiny creature can but you cannot take actions or bonus actions while in such a space.
Slime Matrix
Your body has a magical matrix allowing you to feel anything a nervous system would provide. You can make use of this matrix to communicate feelings and concepts, though you cannot speak normally, you can learn how to.
Biological Mass
You gain advantage on Constitution saving throws.
Osmosis
When you would be reduced to 0 hit points, you may split your core away from the rest of your body, ejecting it 10ft in any direction. You have 1 hit point and appear to have died. Your speed is reduced to 10ft and any healing you receive returns you to full size. You also return to full size after a short or long rest.
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