Homebrew Dungeon Protector Species Details
Originally a tribal bug race known as the Tha’ullins, a small faction found shelter inside a large magical dungeon while war and beasts wiped the rest of the species out. Under the Dungeon’s protection and technological advancement, the race became more civilised and technology minded, though no less brutal. Eventually their original dungeon was destroyed and the Dungeon Protectors moved on, separating out through numerous dungeons in numerous kingdoms.
Dungeon Protectors are very solitary. In larger dungeons up to three may inhabit, however they very rarely communicate. Their job is to maintain the dungeons and attack adventurers who seek to destroy the dungeons or cheat through puzzles. The only reason they will leave the dungeon they maintain is for mating purposes, which happens roughly every three years. It is against the nature of the Dungeon Protector to join adventuring parties though it has been known to happen on occasion.
Dungeon Protector Traits
If you’ve ruined a dungeon enough to encounter these, run.Ability Score Increase
Your ability scores each increase by 1.
Age
Protectors grow to full maturity at 20 years of age and can live up to 150.
Mandibles
The Dungeon Protector has large mandibles similar to the Umber Hulk and other insectoid creatures. It can use these to inflict close range damage, dealing 2d4 slashing damage,
Alignment
Most Dungeon Protectors are true neutral, attacking whoever necessary to protect their dungeon.
Size
Dungeon Protectors vary in height and build, to an extent. Most range from 6 feet tall to over 7 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Dungeon Protectors are fairly all terrain, with a base walking speed of 40 feet. Their base burrowing speed is 30 foot and their base climbing is 20 foot. Most have wings but are unskilled flyers, with a flying speed of 20 feet and only for up to an hour. They can swim if necessary but have no skill in doing so.
Languages
You can speak, read, and write Common and two extra languages of your choice. Dungeon Protectors typically learn the languages of other peoples that enter the dungeon, so in Dwarvern areas they may pick up on the language.
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