Homebrew Drowfling 2.0 Species Details

The bastard children born from two of the, arguably, most despised races to walk the mortal plane. Drowfling’s are typically found in large metropolitan areas where interbreeding is much more commonplace. Most drowflings have learned to blend in with whichever race is more prevalent in their appearance. The vast majority of drowflings have horns, though only about fifty percent have tails. Pigmentation also varies though is generally within the same range seen with Drow.

Drowfling 2.0 Traits

Drowflings share traits between their bloodlines, often inheriting an equal mix of each.

Age

Drowflings reach maturity at around 20 years old, and from then on age slower than the average human. Most Drowflings live into their 150’s.

Ability Score Increase

Your Charisma score increases by 2, and one other ability score of your choice increases by 1.

Alignment

With shared Tielfing and Drow bloodlines, it should be no surprise that the vast majority of Drowflings fall onto a more chaotic path. They also seem to share their ancestors' penchant for evil. While not always the case, this is common enough for a stereotype to have formed.

Size

Drowflings are about the same size as humans, ranging from 5ft to 6ft tall on average. Your size is medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to darkvision’s prevalence on both sides of your genetic make-up, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of grey.

Amicable to Sunlight

Your Tiefling and Drow bloodlines seem to have combined with a resistance to fire and a sensitivity to sunlight cancelling out. You suffer no penalties in sunlight but also have no resistance to fire.

Skill Versatility

You gain proficiency in one skill of your choice.

Innate Spellcraft

You know the firebolt cantrip. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.