Homebrew Ascended Species Details

Ascendeds were humans in the past but were given powers by gods to be better than the rest. They have wings and magical powers, no matter their class.

Ascended Traits

Ascendes have wings and magic powers, no mather what class they chose

Wings

Ascended have wings that let them do various things. Those include the next:

Flying: Ascendeds can fly at the same speed as a human can run.

Block: If an Ascended blocks an attack with his wings, the ascended only gets half as much damage from the hit.

Feather-shooting: Ascendeds are granted the ability to fire small clusters of feathers from their wings for 1d4 3 times per short rest. After 2 castings you will lose the ability to fly until your next long rest.

Wet wings: if an Ascended touches water, and for the next hours, their walking speed is reduced by 5, and they can´t fly.

Wind sweep- (Costs 1 action): Ascendends can use their powerful wings once per turn to Push enemies medium and smaller 10 feet away if directly in front of them. 5 feet for large creatures, huge and larger being unaffected.

Spells

Ascendeds have magical powers that were given to them by gods. No matter what class an Ascended chooses, it will always have spells to its availability.

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