Homebrew Demonborn Species Details

This is based off of LaughingWombat's homebrewed race, with a few alterations.

 

Over the course of centuries, demonic cult mages have searched for ways to create the perfect weapon. They began summoning different types of demons from different levels of the Abyss and forcing them to try and procreate with humans. However, the creatures born of these unions were broken, misshapen creatures, good for nothing other than harvesting for magical ingredients. These experiments went on for years to no avail, until one day, something changed. It is unknown whether it was an alignment of the planes or some other factor, but a child was born. This child, half demon and half human, was stronger and faster than any previous creation. Drunk on thoughts and dreams of domination and power, the mages began to create more of these creatures. Then, one day, something went terribly wrong. An Obyrith, one of the oldest and most powerful demon races came for those of demon blood, slaughtering the mages and taking the children with him as he returned to the Abyss. These children were never heard of again.


AGE
Because of their half human heritage, Demonborn are born and age at a similar rate as humans. However, upon reaching adulthood, their demonic heritage takes over and the cease to age, remaining in their prime until their death.

ALIGNMENT
Because of their demonic nature and time spent growing up in the Abyss, most Demonborn are chaotic creatures, giving no care to pesky mortals laws. However, some Demonborn strive to be better than their demonic ancestors, though they often have a difficult time suppressing their violent and evil urges.

SIZE
Demonborn are medium creatures, typically standing at about 6 feet tall and weighing about 200 lbs. Their eyes have no iris and are solid black, aside from the pinprick pupil during the day. Their horns are more gnarled, curved, and larger than those of tieflings. Their skin is dark, with hints of scales scattered about, ranging from dark reds and blues to pitch black or ashen grey. They have a tail, slender and whip-like, sometimes with a barbed tip, and their hands and feet are clawed with stone-like nails.

 

Demonborn Traits

The pain of the Abyss runs deep through your soul

Speed

Demonborn have a base walking speed of 30 ft.

Ability Score Increase

A Demonborn's Dexterity is increased by 2 and Charisma is increased by 1.

Age

Because of their half human heritage, Demonborn are born and age at a similar rate as humans. However, upon reaching adulthood, their demonic heritage takes over and the cease to age, remaining in their prime until their death.

Alignment

Because of their demonic nature and time spent growing up in the Abyss, most Demonborn are chaotic creatures, giving no care to pesky mortals laws. However, some Demonborn strive to be better than their demonic ancestors, though they often have a difficult time suppressing their violent and evil urges.

Size

Demonborn are medium creatures, typically standing at about 6 feet tall and weighing about 200 lbs. Their eyes have no iris and are solid black, aside from the pinprick pupil during the day. Their horns are more gnarled, curved, and larger than those of tieflings. Their skin is dark, with hints of scales scattered about, ranging from dark reds and blues to pitch black or ashen grey. They have a tail, slender and whip-like, sometimes with a barbed tip, and their hands and feet are clawed with stone-like nails.

Abyssal Vision

During the day, your vision is normal and pupils are nearly nonexistent. At night, your eyes take on a more glossy, reflective appearance. You can see in dim light within 120 feet of you as if it were bright light; and in darkness as if it were dim light. Your vision is also based on thermal sense and can work in magical darkness when tracking heat.

Abyssal Resistance

You have resistance to fire damage and acid damage. In addition, you are immune to torture (with your time in hell you've learned what true pain is, but nothing on the material plain comes close). However, you have vulnerability to radiant damage.

Shadow Step

As an action you can use Shadow Step to teleport to an unoccupied space within 60 ft. When you do a blast of necrotic energy erupts where you are, teleporting you to your destination; the blast does 1d6 necrotic damage, at the previous and current location, to everything within 5 ft. The damage increases to 2d6 at 6th level, 3d6 at 11th level, and 4d6 at 16th level. This ability can only be used once per long rest.

Languages

You can read, write, and speak common and Abyssal, as well as one language of your choice.

Resting Hearth

When you rest near a fire, you need only to rest for 4hrs to get the benefits of an 8hr rest.

Shadow Creature

As a creature of darkness, you are at home in the shadows and have proficiency in the Stealth skill. And as your demonic nature strikes fear in the heart of most, you also have proficiency in the Intimidation skill.

Previous Versions

Name Date Modified Views Adds Version Actions
4/24/2021 11:16:24 PM
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