Homebrew Equinar Species Details

Aasimar are descendants of celestials, while Tieflings are descendants of fiends. It is extremely rare that either of these two races will create offspring with each other. However, it is still a possibility, and an Equinar is a resulting offspring.

Equinars are born with traits from both sides. They may have no horns or very small ones. They do not have tails but may have slightly sharp teeth like Tieflings. Their skin tones encompass the normal human range, but sometimes bear the red hue of some Tieflings or the deep purple of some Aasimar. They have normal looking eyes, except that the color of the iris is usually very noticeable, bright, and uncommon. Their hair color varies sharply from extremely light to extremely dark. An Equinar is normally given an angelic name or an intfernal name.

Equinars are born without enough traits of both to gain their resistances, but they are born with the ability to wield uncommon levels of power

Often times, an Equinar is abandoned by its Tiefling and Aasimar parents or looked down upon by siblings or peers. Being such, an Equinar usually feels odd and unable to fit in with Tieflings or Aasimars, so they usually try to pass as humans and thus obtain their morals and values instead. In very rare cases, the Aasimar's celestial guide may offer to guide the Equinar if the Aasimar parent is dead or has given up on their holy task.

Equinar Traits

Your Intelligence score increases by 1, and your Charisma score increases by 2

Darkvision

Thanks to your celestial and infernal heritage, you have the superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were a bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Half-blood legacy.

You know the Thaumaturgy and Light cantrips. Charisma is your spell casting modifier for them.

Conflicting Heritage

Beginning at third level, you can cast Hellish Rebuke or Bless as a 1st level spell, without expending a spell slot. You regain the ability to cast either of these after a long rest. Reaching Fifth Level, you can cast Darkness or Daylight  without expending a spell slot. You regain the ability to cast either of these after a long rest

Languages

You can speak, read, and write Common, Celestial, and Infernal.

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