Homebrew Fey’Ri Species Details

The Fey’ri are the result of a long history of the mixing of elven and demonic bloodlines. After centuries of this union of fey and abyssal heritage, the fey’ri have now emerged as their own race. Fey’ri look very much like elves with hints of their fiendish ancestry, the biggest clue being the bat-like wings they all sport. Aside from the obvious, Fey’ri may have crimson or obsidian colored skin, horns, fangs, tails, or other indications of the darkness they come from, though they do possess the ability to hide these features to better hide among other elven races when need be. Unlike tieflings that tend to lack their own communities, fey’ri live in complex settlements very much influenced by the prestigious culture of the sun elves mixed with the intrigue and chaos of the Abyss, only ever seeking to interact with sun elves of notable legacies outside their own community to expand this heritage for the sake of magical and political power.

Fey’Ri Traits

No

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Ancestral Defenses

You possess the resistances of both sides of your heritage, you have a number of resistances that develop as you grow in strength. You have advantage on saving throws against being charmed, and magic can’t put you to sleep. At 3rd level, you gain resistance to fire.

Elven Guise

As an action, you can magically assume the form of a normal elf. While in this form, you can’t benefit from your fly speed. Otherwise, the rest of your game statistics remain the same. Every time you assume this form, you adopt the same appearance, as this form appears to be distinctly unique to you.  Your clothing and other equipment don’t change in appearance, size, or shape to match your new form, and you revert to your natural form if you die.

Winged

You have bat-like wings sprouting from your shoulder blades. You have a flying speed of 30 feet while you aren’t wearing heavy armor.

Ability Score Increase

Your Dexterity score increases by 1, and your Charisma score increases by 2.

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