Homebrew Fey'ri Species Details

The abyssal taint in your blood bestows upon most Fey'ri certain common racial traits.

Ability Score Increase

Your Dexterity score increases by 1, and your Charisma score increases by 1.

Age

While they physically mature around a human pace, most Fey'ri aren't considered adults until they have seen over a century. They can live as long, or longer, as 1000 years.

Alignment

Fey'ri love freedom much as elves do, but their fiendish blood gives this a sinister bent. Fey'ri are usually chaotic evil. Some hear an echo of their elven heritage and are chaotic neutral, and few may be entirely neutral. None have yet been found who are lawful or good.

Size

Fey'ri are about the same size and build as humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your fiendish heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Abyssal Adaptability

Your abyssal heritage has the ability to adapt, manifesting in one of these manners.

Abyssal Resistance: You have resistance to fire damage.

or

Two Forms: You can cast the alter self spell with the change appearance effect once per day. When you reach 5th level, you can cast it twice, three times at 11th level and four times at 17th level.

Ancestral Legacy

Fey'ri all express some elvish and some fiendish traits, though not all express them in the same manner. These traits are mutually exclusive.

Abyssal Legacy: Traces of succubi ancestry in your lineage manifests in these traits.

  • When you reach 3rd level, you can cast the charm person spell on one humanoid you can see within 30 feet. The target must succeed a  Wisdom saving throw,  or be magically charmed.
  • At 5th Level you gain the draining kiss ability. You may kiss a creature charmed by you, (or a willing creature). The target must make a Constitution saving throw or take 5d6+5 necrotic damage, (as per the vampiric touch spell, or half as much damage on a successful one, (you regain hit points equal to half the amount of necrotic damage dealt).
  • At 12th level you can cast the Etherealness spell on yourself and magically enter the Ethereal Plane from the Material Plane, or vice versa. Unlike the spell, you may only travel in any direction for up to a number of minutes equal to your spellcasting ability modifier.
    While in the Ethereal plane, you may be noticed by it’s native denizens.You cannot use these abilities again until you finish a long rest and Charisma is your spellcasting ability for these traits.

or

Fey Legacy: You manifest traits from your Elven heritage

  • Keen Senses: You have proficiency in the Perception skill.
  • Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
  • Trance: Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common, Elvish and Abyssal.

Wings

You sprout a pair of large bat-like wings from your shoulder blades while in your true form, reflecting your hellish nature. The following effects can only be had in your true form.

  • Gliding: You can use your wings to glide, negating damage from a fall of any height and allowing 15 feet of forward movement for every 5 feet descended at a speed of 30 feet per round. This speed does not increase with normal movement. You are also able to use your wings to give a boost to your jumps. As an action, you can double your jump distance.
  • At 6th level, your wings grow steadier and they can carry you for a short time per day. You may gain a fly speed of 30ft for 1 minute per day.
  • At 12th level, your wings are stronger and able to carry you for longer periods of time, granting you a permanent fly speed of 30ft.

Fey'ri - Feywild

The fey aspect of your heritage stems from ancient elven lineages, possessed of strong chaotic magics, and native to The Feywild. You inherit the following traits from your feywild ancestors.

Ability Score Increase

Your Intelligence score increases by 1.

Fey Step

You can cast the misty step spell once using this trait. You regain the ability to do so when you finish a short or long rest.

Fey'ri - Forest

Forest Fey'ri owe their elven heritage to the sub-race of elves who, after millennia spent in the deep woodlands of the world, have acclimated themselves to live in harmony with the forest and its denizens. This life has bred within these elves the keen eyesight of the hunter as well as the perception and understanding of a people who are one with the flow of life, land, and nature. These elves tend to have a darker, coppery or even greenish tint to their skin as well as their hair and eyes. Their limbs are usually longer and muscled, giving them the illusion of a hunting feline as they stalk and hunt in their woods. 
Their heritage grants you the following additional traits.

Ability Score Increase

Your Wisdom score increases by 1.

Fleet of Foot

Your long graceful limbs and wings give you a base walking and flying speed of 35 feet.

Fey'ri - Noble

Your elven lineage descends from the royal bloodlines of the High elven court. Historically, Noble elves' foremost pursuit was that of the arcane arts. Noble elves are exceptionally proud of their kind, to the point of arrogance, believing themselves to be superior to all other races, including other elven bloodlines. 
All Noble elves are taught the basics of arcane magic from an early age, many dedicating their lives to the practice. Even those noble elves who choose a path other than the arcane arts, often find a way to weave some trait of it into their profession.  Possessed of fair skin with golden hues, and eyes that manifest the colors of the sky, sun and stars. A noble elves' beauty is matched only by their sharp mind and arcane prowess.
Being possessed of this ancestry grants you the following racial traits. 

Ability Score Increase

Your Intelligence score increases by 1.

Cantrip

You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

Fey'ri - Twilight

Twilight Fey'ri owe their fey heritage to those elves who were banished from the sunlit lands, so cherished by surface elves. They were cast down into the twilight tunnels of the underdark by the elven gods, in an attempt to bring the three thousand year elven wars to an end.
However, these cursed elves did not merely flee and survive in the gloom of the deep, but flourished in it. They created their own cities and civilizations in these forbidding places under the world, and as time passed, they grew in power and influence. These dark fey continue to forever plot revenge against their surface kin, for they believe they are to blame for their descent into darkness.
This ancestry grants you the following traits.

Ability Score Increase

Your Charisma score increases by 1.

Superior Darkvision

Your darkvision has a radius of 120 feet.

Sunlight Sensitivity

You have disadvantage on attack rolls and on Wisdom (perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Fey'ri Traits

Fey'ri society is very close-knit. They are all close relations, and so each fey'ri has a very good idea of how each of his or her family members would react to a situation. Yet they have a subtle loathing for each other, both because their elven nature rejects the taint of their kin and because their demonic ancestors are so chaotic and rebellious that they find it difficult to work together. As a result, fey'ri society is based on power and fear - power to make your commands obeyed, fear that your superiors could destroy you if you fail to comply. Abyssal Bloodline The result of four noble houses of sun elves breeding with demons in an attempt to strengthen their bloodline, fey're are a type of planetouched that breeds true among their own kind. Marked by their fiendish blood, fey're are unique among most planetouched in that they have a self-sustaining community, so they are raised among their own kind. Because of this, young fey're do not suffer the feelings of ostracism that other planetouched do desp

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