Homebrew Forest Dwarves Species Details
The Forest Dwarves are a people apart, distant from their cousins under the earth. Though they are of the Dwarven race they prefer to live in the open world rather than in and under the lands
As the Wild Magic storms caused by the hubris of the Varn raged across the lands the Dwarves that would become Forest Dwarves sought refuge in the Drakenfeld Forests below the Tangriel Mountains. There they took shelter amongst the great trees in the heart of this wild land. The Wild Magic tore through the lands for the next generation, raging and changing all it came in contact with. The Darkenfeld Forests changed, becoming, over time, a place of power ands it denizens were forged and formed by the magic that gathered there
The Dwarves who hid within the forest changed, loosing much but, possibly, gaining more.
The dwarves of the Darkenfeld lost their sense of Earth and Stone, but gained the ability to read the forests of the world and move through wildlands without issue or hindrance. They also changed in form, becoming more lithe than their cousins who remained within the Earth, protected from the Wild Magic that raged throughout the world
Forest Dwarves Traits
Forest Dwarves have Darkvision and they get a +1 bonus to Constitution, Dexterity and Wisdom.Resilience
Forest Dwarves are Dwarves still and as such are healthy and gain resistance to Poison, especially poisons of plant and nature
Forest Dwarves gain a +1 to Constitution
Nimbleness
Forest Dwarves are more lithe and nimble than other Dwarven races and have lost the mass of form typical of their Mountain and Hill cousins.
They gain a +1 to their Dexterity
Wisdom
Due to changes caused by the Wild Magic and their exposure to the land and forests of their homes the people who became Forest Dwarves have a connection to the land that is similar but different from their Mountain and Hill cousins.
Forest Dwarves gain a +1 to their Wisdom
Darkvision
Forest Dwarves have Darkvision
One with Nature
Forest Dwarves have a sense of the wild lands and have the ability to move through them leaving little to no trace of their passing. They also have the ability to become so still that they are virtually invisible in wild settings
Languages
Forest Dwarves know the Common Trade dialect
The Dwarven dialect they know sounds strange to other Dwarves, with many Gnomish and Elvish loan words that have been incorporated over time, but other Dwarves and Dwarven speakers can understand them if they take the time to listen
In addition Forest Dwarves have the ability to speak either Forest Gnome or the Wood Elf dialect of Elvish due to their exposure and their long association with these races that dwell within the forests that are their homes
Woodweaving
Forest Dwarves have lost the sense of earth and stone which is such a part of their cousins, the Mountain or Hill Dwarves
Their contact with the forests have given them the ability to forge and form wood as others would forge and form metal or stone. They have the ability to take a branch and work it with their hands, creating works of art and function as others would form metal
They have the ability create items from living wood, taken from a living tree and still alive as it is formed. These items take time to create, with a simple item, such as a handle or small tool taking 1 hour of concentration, while larger items such as a Door or Arch may take several days of work from many artisans to create. They create these items without tools, forming the wood as others would form clay or metal, and the object created is still alive and can heal if given time when damaged
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Posted Oct 28, 2021This one is a little rough and I made some errors in configuration. I will update it with a new version when I have those bits figured out if you are interested
As always thanks for looking and enjoy
MAG