Homebrew Selachii Species Details

Fearsome Predators
Selachii are a fearsome ocean-dwelling race of shark like humanoid predators. Each has a massive mouth filled with multiple rows of jagged teeth, which they effortlessly use to tear apart their prey. Their skin is also extremely durable, composed of small, rough scales that allow them to cut through the water more easily.

Selachii are rather varied in appearance, with each unique variant resembling a different shark species. Despite coming in this wide range of shapes, sizes, and colors, all share a fierce predatory instinct and thrill for the hunt.

Thrill Seekers
The one most common trait that all Selachii share is the innate, animalistic thrill of chasing prey. Many seek to indulge their hunt lust by taking up a life of piracy or raiding. Their
prey need not be food or material gain; others seek inner solitude and long for a closer relationship to the ocean and nature as a whole, ever to wander the vast seas in quests of
self discovery. A few rare individuals take to the land, living in the settlements of friendly races, where their innate abilities can be used for profit. However, these individuals typically experience great feelings of homesickness and loneliness, as they feel their true home is the sea.

Selachii typically live isolated lives, striking out on their own as soon as they are born. They aren't concerned with familial bonds, as parents do not stick around to raise their young. This typically doesn't affect them much, as Selachii pups emerge mostly developed, ready and eager to fend for themselves.

Selachii are known to form strong relationships with individuals they respect, often gained by a showing of equal or greater strength, skill, or wit. Indeed, once one has earned the respect and trust of a Selachii, they will have a loyal and extremely deadly ally.

A Misunderstood People
Most races have an innate fear of the Selachii, as they do possess a rather frightening visage and way of life. While this mindset is not always present in Selachii, their physical traits and characteristics make them subject to constant prejudice, should anyone be brave or stupid enough to attempt to insult them.

Selachii Names
Given the lack of family ties, Selachii bear no surname. They typically name themselves once enough time has passed or the need for an identifying title arises. The name is in Aquan if the individual has been in the ocean for most of their life. Others who find themselves working closely with other races might choose a name in Common. Whatever is chosen, a name usually has special meaning to the Selachii in question, speaking to their outlook on life, preferred hunting strategy, or perhaps to strike fear in their enemies.

Aquan Names: Ahti, Agwe, Boann, Daucina, Hoyau,
Imoogi, Kua, Kane'apua, Keali'ikau, Kokala, Lir, Lotan,
Marduk, Mazu, Nommos, Rongomai, Sequana, Vedenemo

Common Names: Anchor, Bilge, Breach, Brutus, Chum,
Frenzy, Gill, Goliath, Hammer, Hook, Jaws, Jetsam, Kraken,
Mako, Ripper, Scar, Sinker, Slash, Spike, Thresh, White

Selachii Traits

As a race of humanoid shark folk, Selachii typically boast high strength and durability, along with keen predatory senses and the ability to fight harder when their prey's blood is spilled.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Selachii reach full maturity at around age 20, and live to be around 150 years old.

Alignment

Selachii are typically chaotic, as based on their upbringing and thrill seeking nature. 

Size

Selachii are typically 6 to 8 feet tall, and weigh anywhere between 200 to 450 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet, and you have a swimming speed of 40 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Amphibious

You can breathe both air and water.

Bite

Your toothed maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Blood Frenzy

Once per turn, you can give yourself advantage on a melee attack roll against a creature that doesn't have all its hit points. You can use this feature a number of times equal to your proficiency bonus and regain all expend uses when you finish a long rest.

Nose for Blood

You have advantage on Wisdom (Perception) checks that rely on smell, as well as for Wisdom (Survival) checks made to track creatures via smell. This only applies if blood is involved for either check relating to smell. Additionally, unless a creature or object with blood tries to get rid of or mask the scent of blood, you don't lose track of it if you're actively looking for the source.

Languages

You can speak, read, and write Common and Aquan.

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