Homebrew Fallen Angel Species Details

Mostly human, Fallen Angels are known for being `thrown back to earth`, so some people dislike their race.  Most Fallen Angels have wings, which give them the ability to fly.

Sky Wardens

They can spend hours in the air, and some go as long as days, locking their wings in place and letting the thermals hold them aloft. In battle, they prove dynamic and acrobatic fliers, moving with remarkable speed and grace, diving to lash opponents with weapons or attack with bows or rifles, sometimes even magic.

Great Purpose

Fallen Angel's enjoy peace and solitude. Most of them enjoy being with others that like their presence and less interest for those who opposethem. For this reason, most Fallen Angels are scolded for `Not obeying the laws of God himself` or `Committing sin because you weren't supposed to be there`, but most of them ignore it, because they only look at them as lower life forms that don't know anything.

 

Fallen Angel Traits

As an Fallen Angel, you have certain traits in common with your people. Being able to fly at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. As a result, playing an Fallen Angel requires special consideration by your DM.

Ability Score Increase

Your Dexterity score increases by 2, and your charisma score increases by 1.

Age

Fallen Angel's usually come back at around 20 years old. Compared to humans, Fallen Angels don’t usually live longer than 120 years.

Alignment

Most Fallen are good and rarely choose sides when it comes to law and chaos.

Size

Fallen Angel's are about 2 inches taller than there original hight. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Flight

You have a flying speed of 50 feet. To use this speed, you can’t be wearing heavy armor.

Languages

You can speak, read, and write Common, Celestial, and Auran.