Homebrew Wereshark Species Details
They have choicen my gift they love the water but want more out of this power to the land. I gave them a option take my gift and walk among the sea as well on land. The Wereshark seek their Prey among the seas and shores hardy strong monsters, they dont care. While most are mindless Some seek my gift and enbrace it.
— The Pact
Weresharks are savage and ill-tempered lycanthropes that enjoy violence. In humanoid form, a wereshark has very little body hair and noticeably long teeth. In battle, a wereshark focuses its force on one target, tearing it to pieces with its bite before moving on to other targets, only shifting its focus to attack particularly troublesome foes. A wereshark prefers to live in coastal regions, where it can indulge its hunger for raw fish and the occasional sailor, and where it can take full use of its shark form, which is poorly suited for fighting on land.
Wereshark Traits
It’s hard to make generalizations about weresharks, but your wereshark character has these traits.Ability Score Increase
Your Strength score increases by 2, and your Dextarity score increases by 1.
Size
Weresharks average over 6 feet in height, and they have stocky builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Aquatic Speed
Your base swimming Speed is 50 feet.
Gils
As a Wereshark you know how to breathe underwater, you have water breathing.
Lockjaw Bite
Your Bite is natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d8 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Dangerous Presence
You have proficiency in one of the following skills of your choice: Intimidation or Persuasion.
Languages
You can speak, read, and write Common and one extra language of your choice. Weresharks typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.