Homebrew Enderkin Species Details
"He came out of nowhere, in a flash of purple energy he stood behind me, his skin black as night and one his eyes, glowing purple in the dark. The slim figure simply looked over me while stood there, frozen in fear, after a looking at me for a while I heard this terrifying, raspy deformed voice say, 'I had you figured for someone else' and he dissapeared in another flash."
Hunted, shamed and cursed. Enderkin are feared and hated in a way that is similar to tieflings, however instead of their family being altered by a demon lord, the enderkin were altered by endritch energies, some say their ancestors had once greatly wounded a powerful ender dragon and were subsequently cursed. Others theorise they delved too deep into the endervoid and were infused with its power, whatever the cause, these creatures are filled with chaotic endritch energies.
Endritch Bloodline
Enderkin are derived from human bloodlines, and they tend to still look human. However, their endritch origin has left a clear imprint on their appearance. Enderkin are varied in many ways, some retain their human looks fully on one half but look like endermen on the other, almost like a disease that spread from one of their eyes. At least of one of their eyes is a shade of purple and emits of a faint glow, that becomes brighter and may change shade if they are angry or happy. when they close their mouths it can fully blend with the rest if their skin. their voices are often rough and raspy, sounding dehydrated and not used to speaking. Their skin tones cover the full range of human coloration, but often include some parts in shades of black and purpleish gray. Their hair, if they retain it, retains their natural human colour but can also include shades of purple.
Hydrophobic and Hidden
Enderkin often find their homes in places without the threat of rain such as dwarven underground cities or towns in the desert, sometimes even mingling with races of the underdark. They often lived alone or within criminal groupes, where they grow up to be, thieves, assasins or escape artists. Sometimes they live among other minorities in enclaves where they are treated with more respect or are taken in by research institutes, hoping to figure out more about their origins and powers.
Lacking a homeland, enderkin know that they have to make their own way in the world and that they have to be strong to survive. They are not quick to trust anyone who claims to be a friend and often become extremely nervous or angry when one looks into their eyes. However when someone proves themselves to be worthy of trust, can loyal allies.
Enderkin Names
Enderkin names fall into a couple of catagories, some name themselves after aspects of the end or enderman language, some name themselves after life goals and some have regular human names.
Male Enderkin Names: Orion, Aster, Kauup, Ka-pábha, Phaser, Elu, Murmer, Tenebris
Female Infernal Names: Umbra, Cleptis, Luthra, Shuuka, Ghaña, Grace, Night, Seren
“Virtue” Names: Art, Carrion, Chant, Creed, Despair, Excellence, Fear, Glory, Hope, Ideal, Music, Nowhere, Open, Poetry, Quest, Random, Reverence, Sorrow, Temerity, Torment, Weary
Enderkin Traits
The chaotic endritch energies residing within enderkin cause many effects on their physical bodies.Scoptophobia
Whenever you notice someone look directly into your eyes you must make a DC 10 wisdom saving throw, if you fail the save you gain the Ender Anger effect for 1d10 minutes. You may repeat the save every minute.
While under the effect you gain disadvantage on deception, performance, insight, and persuasion. You gain advantage on intimidation. You are highly irratable for the duration.
If a close friend triggers this effect you gain advantage on the saving throw. If a lover would trigger this effect you automatically succeed the saving throw. You may choose to automatically fail the saving throw.
Ability Score Increase
Your dexterity score increases by 1, your strength increases by 1, your wisdom increases by 1, you gain -1 to your charisma
Age
Enderkin become mature at the same rate as humans but live to be about 150 years old.
Alignment
Enderkin lean towards chaotic neutral
Size
Enderkin are usually about a foot taller than humans, their size is Medium
Speed
Your base walking speed is 35 feet.
Darkvision
Thanks to your enderkin heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Hydrophobia
You take 1 poison damage from any amount of water up to 1 gallon, you take 1d4 poison damage from water thrown at you up to a gallon, you take 1d6 poison damage when half submerged , you take 1d6 with rerolls on 1's when fully submerged. this effect can be temporarily disabled or reduced if you are affected by 'Armor of Agathys' 'Mage Armor' 'Alter Self'(into another race) 'Barkskin' 'Protection from Poison' or other spells (at your dm's discretion), If you are submerged for longer than 30 minutes you will need to roll a dc 15 concentration check to sustain the spell.
You don't need to drink, if you drink any liquid(besides potions, blood or milk) you take 1d6 poison damage and are considered poisoned.
Endritch teleportation
After each long rest you gain a number of teleportation tokens equal to your proficiency bonus, you can use these to cast the following spells:
Misty step (2)
Dimension door(4)
Teleport(6)
additionally, when you take any type of water based damage you can use your reaction to spend 1 token and teleport to a random location that is not submerged in water within 20 feet(at your dm's discretion)
Languages
You can speak, read, and write Common, Abyssal or Endritch(If your dm chooses to include Endritch as a language)
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Posted May 19, 2021If you have any suggestions for improvements or balance issues please tell me! I myself made this mostly for fun so feel free to use it and alter it however you like!
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Posted May 20, 2021Should I swap out Dimension Door and teleport for far step and make it cost 5 points?