Homebrew Celestial Spacewalker Species Details

These gigantic beings of space were made at the start of the big bang/whatever created the world. They generally wander around and look at various planets, stars, etc. Eventually, they may discover their ability to make a vessel and travel down to a planet. Think about how long has it been since your character discovered this ability. Have they been to hundreds of planets? Just a dozen? Or is this their first? If you want, discuss with your DM why these beings of space exist. Maybe their existence has an important purpose that they may not know. Maybe because of that purpose, your character deciding to control a vessel instead of their own body can have consequences in the story.

Celestial Spacewalker Traits

They were here before you, and they will be here after you.

Darkvision

Your "eyes" know no such concept as darkness, merely an absence of the light.

Aurora

A dim light of your color choice flows out from you 10 feet in every direction.

Lonesome Mentality

Being isolated for eons made you wise, almost too much so. Your body grew frail, for your standards. Strength left you in favor of an incredible mind.

Watcher of Civilizations

You've spent centuries watching the bounds of civilization, reading expressions, and viewing humanoid interactions. Thus, your tact with the inhabitants of the Material Worlds is profound.

Dark Matter Motion

Transiting the infinite universe has granted you the ability to move in ways near inexplicable.

Arcana Cosmana

The magic of the ever expanding universe fills you. You gain access to cosmic powers hitherto unprecedented.

Permeate

Your eye/eyes now faintly glow with allure and the colors of the nebulas beyond. You can use your Wisdom modifier for all Charisma skill checks instead of your Charisma.

The Infallible Language

You can speak telepathically with any creature within 60 feet of you. This creature must know at least 1 language.

Stalwart Mind

You gain resistance to psychic damage.

Astral Silvertongue

You gain advantage in all Charisma (Persuasion) checks against creatures which you can see.

Body of Eons

After traversing space for Millenia, your body has learned to block out more negative stimulus.

You gain immunity to Cold, Radiant, and Force Damage.

You gain resistance to the Frightened effect, as well as the Charmed effect.

Celestial Abilities

Your time in infinity has left you with many a strange prowess.

Crutch of Existence

You must select an item to use as a crutch for your character from the following list. The crutch is no mere ordinary item, either. When separated from your crutch by more than 10 feet, you cannot cast spells, and fall unconscious immediately.

World Creation Tome

This book is a requirement for all Celestial Spacewalkers, and contains all the secrets you need to build your own planets.