Homebrew Kamael - Lineage 2 Species Details

Personality: The Kamael are happy and dedicated people, over the centuries they have managed to divide themselves into three large groups, which they call, "Duaked" those who think, "Vilaked" those who fight and "Burânked" the latter refers to those who know how to use Charisma. The three branches work in a perfect communion where none is superior to the other, there are 3 leaders for each one and they come together in assemblies to make decisions. They are very respectful of history that they themselves store hundreds of tablets inscribed with the history of their own people, yet they are wary of showing it to outsiders. They are quite receptive to those of other races, but when they are too curious they are surly and even dangerous.

Physical description: Most of the time the Kamael They have a skin that varies in the colors light red, pale red and light pink, their hair (curly, wavy and rarely straight) goes from the color white, light purple, dark blue; Men tend not to leave facial hair on their faces, but there are cases that these allow it to grow, most of the time it is a mustache with hair on the chin or a full beard (the latter is more used by older people). Kamael tend to wear clothes differentiated by their gender, the ladies wear everything from long dresses with ostentatious ornaments and extravagant hairstyles to tight pants with an extended tail coat, long boots and blouses with bulges and lace; the men wear trousers, medium boots (up to below the knee), leather belts with gold buckles, a pea coat with an extended tail, a bulky shirt, always with the collar turned out. It should be noted that the Kamael have a unique wing on the left or right side of their back, which they use in combat to compensate for the weight of the weapon they use in their opposite hand. Upon reaching a certain degree of experience they develop the ability to fly through the use of a second magical and spectral wing

Kamael - Lineage 2 Traits

Ability Score Increase: Your Dexterity score increases by 2, +1 to Charism, Intelligence or Strength.

Additional Language

Language: The Kamael speak common, they have a language, but they do not know it, and it is only reserved for those who spend many years studying it, but there is no one who speaks it in a native way, however, they all know how to speak Celestial or Infernal and Common without knowing why. what they understand such a language, some cities declare one of these 3 as a general language

Kamael Weapons Training

Proficiency with Rapier, Greatsword, Hand and Light Crossbow

Cantrip: You know the spell: "Abyssal Shot"

Cantrip: You know the spell: "Netherfire" Range 60 ft, Instant, 1 action, Ranged attack 2d4 magic force energy. Throw a horizontal blob of purple energy at a creature within range, if it hits it takes 2d4 damage. This spell weakens the opponent by reducing their speed by 10 ft. Your conjuring ability is Charisma. Damage increases 1d4 at Level 5 (3d4), Level 11 (4d4) and Level 17 (5d4).

Ability Score Increase

Ability Score Increase: Your Dexterity score increases by 2.

Age Kamael

Age: Kamael tend to live a long time, reaching the age of majority at 20 years (15 in appearance) and can reach 140 to 150 years

Vision in the dark

You can see in dim light up to 60 feet as in broad light and in the dark as in dim light. You cannot distinguish colors in the dark, only shades of gray.

Spectral Wing Spell

At Level 5, the Kamael gain the spell “Spectral Wing”  which allows them to fly at a speed of 60 ft, the skill recovers after a long rest. A second wing appears on the opposite side of the original, it has an ethereal shape of pink or purple, and its shape can be symmetrical or asymmetrical with a draconian, celestial or similar aspect.

Favorite Enemy

Favorite Enemy: Advantage in attack against Celestial and Infernal enemies.

Alignment

The Kamael are more of a Neutral tendency, but inclined towards some extreme, since they tend to follow the rules of their own community than the rules that everyone uses, that is why other races consider them chaotic. However, it cannot be distinguished if they are evil or good, since they are very changeable in that sense.

Religion

Religion: The Kamael do not worship any God, they have great respect for the one they call "The Creator" or "All Maker" whom they do not know, but they tend to "venerate" in an informal sense and without doctrine. Sometimes a Kamael ends up choosing to worship a god, but they are radical in that sense and always end up joining a monastery, becoming clerics; the other Kamael repudiate them, since they do not understand the logic of following any deity, but they do not deny the existence of any.

Choose: Ability Score Increase +1

Choose between Charism, Strength or Intelligence, as your Kamael Legacy is, this its reflex of your ancestry like parents or grandparents.-

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