Homebrew Demigod Species Details

Demigods can be a result of many different events. They might be the spawn of the gods, blessed worshipers, someone cursed by the fey cursed, a vessel for spirits, or a mortal who made a bargain with a dark entity. They gain supernatural abilities depending on their nature.

Demigod Traits

Demigods have the following traits.

Ability Score Increase

When determining your character’s ability scores, increase one of those scores by 2 and a different score by 1, or increase three different scores by 1.

Languages

Your character can speak, read, and write Common and one other language of your choice.

Creature Type

You are a humanoid, as well as a fey, fiend, undead, celestial, or aberration. (your choice when you choose this race)

Size

You are Small or Medium. (your choice when you choose this race)

Speed

Your walking speed is 30 feet.

Innate Spellcasting

You learn one cantrip of your choice. At 3rd level, you learn one 1st level spell of your choice. At 5th level, you learn one 2nd level spell of your choice. At 7th level, you learn one 3rd level spell of your choice. You can cast each of these spells of 1st level or higher once using this trait. Once you do so, you can't cast them in this way again until you complete a long rest. Your spellcasting ability for these spells is your choice of Intelligence, Wisdom, or Charisma.

Otherworldly Nature

You have escaped death, a fact represented by the following benefits:

  • You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 6 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
  • You don't age and can't be magically aged.

Otherworldly Aspect

You gain one of the following abilities of your choice when you choose this race.

Aspect of Flames

You learn the control flames cantrip. When a creature within 5 feet of you hits you with a melee attack, you can use your reaction to deal fire damage equal to twice your proficiency bonus to the creature. You can use this ability twice. Once you do so, you can't use this ability again until you complete a long rest.

Aspect of the Tides

You learn the shape water cantrip. You gain a swimming speed of 30 feet and can breathe in water.

Aspect of Undeath

You learn the spare the dying cantrip. You have advantage on death saving throws.

Aspect of Rot

You learn the chill touch cantrip. You use the modifier for your innate spellcasting trait for this spell. You can add 1d10 necrotic damage to the damage of an attack. You use this ability twice. Once you do so, you can't use it this again until you complete a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
5/25/2021 3:23:00 PM
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5/25/2021 5:25:10 PM
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