Homebrew Mahanirvana's Playable Pixies Species Details

Steadfast in their beliefs, yet boundless in their curiosity. The Pixies are a race known for their curiosity in all things not of the feywild. They will often become so fascinated by something it consumes their lives, whether that is beautifying a natural area, or adventuring for life.

 

Race created by reddit user Created by reddit user: Mahanirvana

Mahanirvana's Playable Pixies Traits

+2 Dexterity +2 Charishma

Ability Score Increase

Your Dexterity score increases by 2 and your Charisma score increases by 1.

Age

Pixies reach physical maturity around the age of 10 and typically live for 200 years.

Languages

You can speak, read, and write Common and Sylvan.

Alignment

Pixies are mischievous creatures and tend to be of a chaotic nature. They usually have the best intentions and are often good aligned but there are malicious, evil, Pixies among their numbers.

Size

The average Pixie is barely a foot tall. Your size is tiny.

Speed

Your base walking speed is 15 feet.

Wings

You have a 25 foot flying speed. Your wingspan is equal to twice your height and you must be in a space wide enough to accommodate your wingspan to fly. You cannot fly if you are wearing armor you are not proficient in, armor not tailored to accommodate your wings, or if your wings are otherwise obstructed.

Nimble build

As long as you are not wearing any armor your AC is equal to 8 + twice your Dexterity modifier.

Tiny Armaments

Your weapons are specially forged for your diminutive size. Your weapons are always a damage die smaller than the normal version of that weapon, to a minimum of 1d4. For example a Greatsword would deal 2d4 slashing damage, a Longsword 1d6, and a Scimitar 1d4.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Bonus Cantrip

You know the dancing lights cantrip. Charisma is your spell casting ability for this spell.

Pixie Invisibility

If no creature has seen you in the past 10 minutes, you can turn invisible. Anything you are wearing or carrying is invisible as long as it remains on your person. Attacking, casting a spell, or otherwise revealing your location ends your invisibility.

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