Homebrew Build-a-Bear Species Details
An ancient race of bears that was made by people. These bears started out as toys but became creatures through some sort of magical force. These bears vary in colors and can come in all sorts of shapes from bears to a mouse to a unicorn. Because their body is made of cloth and stuffing they have half their normal hit-points rounding up.
Build-a-Bear Traits
Their punches do no damage but they knock creatures back 3d10 feet, and they float in water for a short amount of time before sinking.Spiritual origin
You can have the soul of a dwarf, human, elf or an ancient one.
Stuffed body
Your stuffed body can survive as long as a part of it remains. If this happens you must become sowed onto another body, the only criteria is that it has to be something that can be sewn on(ex. you cant make your body metal). Also any segment that is detached from your body acts like normally (ex. if you place your ear on a counter you can still hear with it.) but if you get a new body you must release control of any segment that is not getting put on your new body. Additionally stuffing acts like muscles in your body so if you lose your stuffing you are unable to move. Stuffing can be wool, moss, hair, fur or other fluffy things. Also the only things that you can have active at one time,unless otherwise stated is, four limbs, two eyes, two ears, and one nose and if you can only transfer you control to a body part that you are attached to. (ex you can transfer your control from your arm to the arm of a stuffed animal an a counter.)
Lack of living body.
You can't suffocate, drown, die of hunger, or die unless completely burnt or destroyed some other way. Also, since your body is porous, you sink after you've been in the water for a short while
Fluff punch
Your punches push target back by 3d10 feet but do no damage.
Cuteness
You have proficiency in persuasion
Stuffed animal appearance
When standing still double your stealth roll before adding modifier.
Expand control
At level 5 and 10 you may have an extra limb, mouth, or nose active or you may have two extra ears or eyes active.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/26/2021 8:52:52 PM
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13
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1
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Coming Soon
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Posted May 26, 2021To see what the spiritual origin action does make a character that is this race and select your spiritual origin then click "View character sheet" in the whats next column then click the features and traits, then racial traits, and the action should be under the soul you selected, click on it and it will show you what is does. Also you have to manually put in the +1's to your ability score and you also have to manually half your health. Sorry for all of the inconvenience this is my first race that I made.