Homebrew Vryloka Species Details

Uncounted centuries ago, in a land of mists and dark forests, the noble families of a now-forgotten kingdom sought a way to increase their life span beyond the meager years allotted to them by their human heritage. One evening, their elders were approached by a mysterious entity known only as the Red Witch - a scarlet-clad figure who held the key to their dreams. She offered to them a powerful blood-bonding ritual that would grant them the vitality of vampires without subjecting them to the taint of undeath. These human nobles became the first living vampires - blessed with great power gained at the price of their own vitality. In later centuries, these creatures became known by the name of the noble family that first forged the pact, the Vrylokas. Some would call them vampires because they are similar, but they aren't as powerful, and have many differences. They can appear to be Human, Elven, and Half-elf, but they always have red, yellow/gold, or purple eyes, whichever is more uncommon or your choice.

Vryloka Traits

Living Vampires

Languages

You can speak, read, and write Common and Infernal, and one other language of your choice.

Ability Score Increase

Your Charisma and Wisdom scores increase by 2, and your Strength or Dexterity score increases by 1.

Age

Vryloka mature around the same time as humans, but can live to be 300 years old or more.

Allignment

Vryloka are as free in their alignment as humans, but whatever they feel, they feel completely.

Size

Vryloka are built like their race of origin. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Darkvision

Thanks to your pseudo-undead nature, you have superior vision in dark and dim conditions. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.

Blood Dependency

When your current hit points are less than half of your maximum hit points, you subtract your proficiency bonus from the amount of hit points you recieve from healing magic.

Lifeblood

Once per short rest, when you kill an enemy, or reduce one to half its hit points, you can do one of the following:
- Move up to your speed (in addition to your normal movement).
- Gain temporary hit points equal to twice your proficiency bonus + your constitution or charisma modifier (whichever is higher).
- Gain advantage on your next attack roll.

When you reach 9th level, you can also choose from the following, each of which last until the end of your next short or long rest:
- Your speed increases by 10 feet.
- Your darkvision extends by 30 feet.
- Any creature you hit with a melee attack takes 1d10 damage at the start of each of its turns, until it succeeds on a Constitution saving throw (DC = 8 + your Charisma modifier + your proficiency bonus).
- If a creature is taking ongoing damage, you gain advantage on attack rolls against them.
- If you start your turn next to an enemy that is taking ongoing damage, you gain temporary hit points equal to 1d10 + your proficiency bonus.

Living Dead

Because your soul is tainted by undeath, you are both a humanoid and an undead. If a power has different effects on humanoids and undead creatures, you choose which effect applies to you. If a spell is used to tell the difference between living or undead however, you must make a charisma check (DC 15) or you appear as undead.

Necrotic Resistance

You have resistance to necrotic damage.

Unnatural Vitality

When you kill a creature, you do not need to eat, drink, or breathe until you the end of your next long rest. For the same time, you can add your proficiency bonus to death saving throws you make.

Bloodwolf Form

Starting at 3rd level, as a bonus action, you can take the form of a shadowy wolf. Your statistics remain the same, but cannot attack in this form. In addition, your darkvision extends to 90 feet, you ignore difficult terrain, and gain advantage on Athletics, Perception, and Stealth checks.

Previous Versions

Name Date Modified Views Adds Version Actions
10/25/2018 7:49:10 AM
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