Homebrew Escargot (Snailfolk) Species Details
Escargot live serenely in a variety of terrains. A pod of Escargot move slowly from place to place, feeding and conversing with others, sheltered in their shells at night. They tend to enjoy meeting new people and exploring new places with open-hearted curiosity.
Sometimes they find mammalian creatures hard to understand. In particular, they are usually unconcerned with traditional concepts of wealth - they can eat almost anything organic, and their shells are the most comfortable home they could want. They are aware others value gold and trinkets, so they will carry some amount of accumulated wealth with them. In particular, Escargot may make crude weapons from wood and stone in nature, but are unable to forge iron and steel. Escargot have poor vision and hearing, but an excellent sense of smell - they find spice merchants and perfumers enchanting and will freely spend their coin for new smells.
At times known only to themselves, members of a pod may mate and lay eggs in a secluded place. Then they depart. Some time later, if the gods are kind, a new pod of Escargot will emerge and mature together, eventually undertaking their own journey to new places.
Escargot are close to nature, and are often protected by strong clerics and druids to make up for their lack of swords and shields.
Escargot can consume any organic matter for food.
They are closely related to and can be regularly found living around various other giant races.
Escargot (Snailfolk) Traits
Escargot share a number of traits in common with each other.Ability Score Increase
Your Wisdom increases by 2, your Constitution increases by 1
Size
Grow to size between 5ft and 7ft. They weigh between 420 and 600 pounds.
Age
They usually live for just over a century, but some members of the race are known to have lived for up to 150 years.
Alignment
Escargot society is based on a simple life of peace. They are usually neutral, and some are neutral good.
Speed
Walking Speed - 25
Climbing Speed - 20
Swimming Speed - 15
Slow and Steady
You cannot take the dash option.
Tough Shell
Your tough shell gives you natural armour so even when you aren't wearing armour you have an AC of 16. You still gain the benefits from using a shield and certain types of armour (ask the DM which armour types fit best).
You can still wear normal clothes without hindrance but alterations will have to be made to fit your body.
Snail Trail
Your slimy and sticky body means that you can climb difficult surfaces with a speed of 20 without having to make ability checks.
You can still be knocked off the wall with an attack and you will then be required to make an ability check to see if you stay attached to the wall.
Keen sense of smell
You have an advantage on perception checks based on smell.
Language
You can read and speak common and giant.
Comments