Homebrew Draconis or Dragon Hex, Dragon cursed or Dragonfolk Species Details
Well i knuwe one of thme Dragonfolk. He was red and had a wiced temper on him (grins and chukels). I`ll tell you this for free never confuse them for halfdragons or dragonborn they my look simular but hehe they are difrent. You`ll thank me late when the drangon they can turn into will be ataking the other guys and not you.
Well for all the stupid rumors going araund about them they ein`t bad. dosent mater what typ they are cromatic, metalic or gem if they are on your said , feal dad for them who are on the other one. Thats why there always welcome here in my tavern even if they dont have monny to pay. Iwould be dead loon ago if i didnt know Red in my adventuring days hehehe.
Draconis keep mostly to themselves not interacting with other races too much. Not because they think of themselves better but rather because they are hated and fired by some.
History
A relatively new race that came to be because of a force simply referred to as "The course". What is the course and why they were poot under such a spell is a question they ask all too often. Some Draconis sages say that the world itself has done such a thing but no one knows (more on the course later). As a race, they are rejected and killed by the "true" Dragons, hated by most Dragonborn. Races that are enemies with certain dragons are hostile towards such Draconis.
Society
Draconis make outposts which they call sanctuaries in more secluded arias. Which are protected by the effects that their sages (leaders)have on the surrounding areas (sages would be considered accent dragon and have effects on the ecosystem). In these communities, Draconis live together and seek the ones that were turned to bring them to safety and to teach them to master the course. In these communities, the hostility between chromatic and metallics have subsisted as both are cursed and there is no need for hate. Tho having Gem-Draconis there as peacemakers helps. Even tho Draconis are mistrusted by most races and are self-sufficient they do trade with others. Some are artisans, jewellers, enchanters and much more.
Religion is practised in their society. And they do worship the draconic gods it seems that not all of the draconic gods (Tiamat and others) hear their prayers. So the Draconis turned to the Ruby Dragon and there they found an answer as well as with a god calling himself Dark-father.
Appearance
Both prude and ashamed of what they are. Draconis appear humanoid with Draconic features such as horns, scales and tails some even wings (with the mastery of the curse). Their colours are as varied as there are. There is a Draconis for every dragon species and no 2 are alike. Having an intimidating appearance and usually standing as tall as 6 feet some even more. They can appear to be as varied in appearance as humanoids. Some my have scales framing their face, covering their back and more. Draconis seem to always have clawed hands, a tail, horns and Dubbel jointed dragon legs like Dragonborn and Kobald`s.
Draconis Names
They follow the naming traditions of dragons or they choose a name fully different. they usually keep the name given to them by their parents. Altho some gain additional names or titles as they grow older and are more part of their community.
The curse
The course is a mysterious force or spell that started affecting Dragons seemingly overnight, Dragon parents would find one of their teenage wyrmlings has changed into a Draconis. Usually, one of two things would happen, one they were driven out or killed (mostly chromatics), or they were taken to a sanctuary. But now Draconis elders have found ways to find those who would change and get there before scenario one would happen. Draconis have figured that the curse can be nullified by an anti-magic field and they regain their Draconic appearance or they go thru course mastery. As far as they know the course can't be broken not even with the wish spell.
Draconis or Dragon Hex, Dragon cursed or Dragonfolk Traits
Your origin as a dragon manifests in a variety of traits, you share with others DraconisCurse mastery
After levelling up you gain some of your draconic abilities. These can be done once pure short rest, with the exception of your Draconic form that can only be done once pure day,
Lvl.4 Scales Reaction: pulse 1 D6 to AC
Lvl. 5 Claws Melee Weapon Attack: +4 to hit, reach 2 ft., one target. Hit: 11 (2d6) slashing damage.
Lvl.7 Wings Flight speed of 30feet
Lvl.10 Draconic Form Regain your draconic form for a 30min period pure day increases 30-min per level. Youg character sheet.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants. Because of the nomadic lifestyle of the Draconis, they pick up languages very fast as it can help with their survival.
Ability Score Increase
Your Wisdom score increases by 1, your Charisma score increases by 1 and chose between strength, dexterity, Constitution or wisdom to increase by 1.
Age
Draconis is born dragon, they turn when they reach adolescence. They age slower then most races and tend to reach the same ages as dragons, that's why they can not have children of their own.
Alignment
Draconis tend to be more neutral. Because they aren't considered ˝real˝ dragons by Tiamat and Bahamut, They have stepped out of their struggle for power and are free of their influence. Tho they can be any alignment.
Size
Draconis are taller and heavier than humans, standing well over 6 feet tall and averaging almost 100 kg. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic origin
You have draconic blood. Choose one type of dragon from the Draconic origin table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Origin
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Fire | 15 ft. cone (Dex. save) |
| Green | Poison | 15 ft. cone (Con. save) |
| Red | Fire | 15 ft. cone (Dex. save) |
| Silver | Cold | 15 ft. cone (Con. save) |
| White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic origin determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic origin.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants. Because of the nomadic lifestyle of the Draconis, they pick up languages very fast as it can help with their survival.
Previous Versions
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6/4/2021 12:13:00 PM
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Posted Jun 14, 2022I am working on a new version of the race. To update it