Homebrew Woodman of Wilderland Species Details
The Woodmen of Wilderland are frontiersmen of the North, having a shared ancestry with the Bardings. They live in sparse, isolated villages and homesteads surrounded by wooden stockades, built along the borders of the great forest, or in the valleys to the west of the river. Threatened by the shadow of Dol Guldur and what lurks in the depths of Mirkwood, the Woodmen are hunters and trackers of wild animals, battling Orcs and Spiders in self defense.
As all Men of the North, they are commonly light-haired and tall, but often brown-skinned with a little red in their cheeks thanks to a life in the open. Sometimes deemed surly of speech and unforthcoming by other folk, they are rangers and hunters, haters of Orcs and Spiders, skilled in fighting in the deep of the woods with bows of yew, stout spears, and long-hafted axes. They were once skilful tamers of steeds and hunting dogs, but their life under the Shadow has forced them to mostly abandon the training of horses, and to favor that of hounds.
The are fearless sons of Men who defied the menace of the Necromancer in his dreaded abode.
Woodman of Wilderland Traits
The are fearless sons of Men who defied the menace of the Necromancer in his dreaded abode.Standard of living
The Woodmen carve a living out of meagre hunts, burning charcoal and breeding animals. Their constant fight with the Wood and its wild things leaves them struggling to do more than simply survive. Their culture ranks as Frugal. Bonus Equipment: A travelling cloak, travelling gear for the current season, a belt dagger, 2d6 silver pennies, plus choose any one: a basket of berries, a hunting trap, a hand-carved gaming set, a decorative leather armband or choker.
Age
Woodmen don’t usually become adventurers before their 16th year of age, and rarely continue beyond their forties, when they retire to serve their family and folk.
Size
Most Woodmen stand between 5 and 6 feet tall. Your size is Medium.
Woodcrafty
You have proficiency in the Survival skill.
Virtue
You gain one Woodmen of Wilderland Cultural Virtue of your choice.
Language
You can speak the Vale of Anduin Tongue – an archaic version of the Common Speech, closely related to Dalish.
ASI
Your Dexterity score increases by 1 and you may increase two additional ability scores by 1.
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