Homebrew FlyFolk Species Details
Dead silence , heads turned away in repugnance , faces full of scorn ,abhorrence and dread is what most flyfolk experience when they enter most races cities.They often experience prejudices based on stories and the preconceived notions of their horrific eating habits,uncleanliness ,dark magic practices and their almost alien appearance but despite this they are one of the most successful races.They have a multitude of hidden kingdoms across many ranges from the humid swamps,sun baked deserts ,dense forest and even frigid tundra regions,they are usually built in places far removed from other races.Above all else fly folk have a lust of life they are filled with joie de vivre, they area community based species and love taking part in social interactions be it in public feasts, enjoying artistic displays in dance or dueling. They live for new experiences and the opportunity to create some thing novel.Though most of the flyfolk stay in their lively ever changing kingdoms the lure for new experiences that lie beyond the horizon is too great for many a flyfolk to resist.
The flyfolk closely resemble bipedal insects.Their heads contain with a pair of large compound eyes with 3 simple eyes on top of their heads,there eyes detect movement far greater that most races,view colours that most races are unaware of and sometimes can detect the flow of magic.The two different subspecies of flyfolk had different mouth parts specialized for either sucking or biting.They have many hairs on their faces , hands and feet that act as sensory receptors .Their facial expressions may be quite limited to other races but to another fly folk they can show a range of emotions due subtle motions of small hairs and antenna on their face.Although they have a skeleton a flexible water proof carapace covers most of their bodies. The colours of their carapaces and eyes range from blazing yellows, lime greens ,dark browns to a myriad of iridescent colours .They are medium height standing between 5'2 to 5'8 .Flyfolk are toned however due to their culture's love of food some are portly, they weight between 150-185 pounds but however they are built all flyfolk are unnaturally agile and quick.Their hands and feet are strong and clawed with their hands having 3 fingers and a thumb while their feet only have 2 toes.They have pair of vestigial wings on their back. that they can use to glide.
Short Lived, Brilliant Lives.
Fly folk live retaliative short lives compared to other races the oldest of them live less than 60 years.The subconscious knowledge that their time on the material plane is very limited ,shapes their thought processes and in turn the structure of their society.Flyfolk are busy bodies that seek new experiences and to create novel ideas in what ever field they pursue, fly fold usually become as an artist in what ever job they commit to.For instance a flyfolk chef may brave scorching deserts and journey to hostile lands just to learn and experiment with different ingredient to create a new cuisine and share his artwork with his kingdom along with his stories.By nature flyfolk are more impetuous than most other races. folk are very social creatures and very community driven they enjoy communal feasts ,public concerts and are usually remarkable story tellers.Most fly folk have an natural talent for agriculture and herbology many enjoy growing their personal glorious herbs.for Fly folk seldom carry grudges or feel slighted however it would be unwise to attack a member of the flyfolk as an attack on one is an attack on many.
Hidden Vibrant Cities.
Flyfolk cities have varying architecture styles dependent on were their respective kingdoms are located ,fly folk who live in the swamp may have beautiful floating cities with canals between dwellings while fly folk who live by mountains may carve out cities in the mountain sides, no matter the architecture style flyfolk kingdoms always have many commonalities between them .Fly folk always construct their cities were natural barriers can protect their city from invasions,the out side of their cities are usually camouflaged with natural vegetation surrounding it undetectable from a distance off but with in each city there are bustling vibrant colorful markets filled with the aromas of different local spices,beautiful clothes and a variety of street vendors ,restaurants and at least one public gathering location for communal festivities.The flyfolk cultivate what ever natural food sources occur in their territory.They are talented cooks and artisans crafting beautiful clothes and many other objects.Many of the fly folk are talented rapier duelist ,their fighting style is full of deft parries and graceful thrusts which their wings help them propel through the air at remarkable speeds, seeing a fly folk duel is almost as watching poetry in motion.Most flyfolk that leave the kingdoms are unusually brave individuals know the distrust of their race but venture out for new experiences and a chance to tell a great story when they reach back home.
Tall Tales.
Long ago a mighty kingdom whose name is long forgotten lost to the annals of time stood proud.In the afternoon as the sun set strange figures not man nor beast came over the horizon speaking with a vibrating voice in the tongues of man bearing treasures gold,spices and cloths so smooth and beautiful ,they could not be from this world.The king entranced by treasures and ensorcelled by the devils brandied words opened the gate to allow them in despite pleas from the clerics and at that moment a flock of black crows could be herd cawing.That night the demon star Algol and the moon shone brightly.Within the next two full moons it happened the plague and drought began.Over half the city began the peoples bodies shivered while their bodies were as hot as the dessert sands,weak with muscle pain and lack of sustenance. The dead were piled in the streets with their bodies bloated ,the unbearable stench in the hot sun wafted through the entirety of the city,the waling of mothers crying over their dead children could be herd throughout the night.The strange guest were unaffected by the plague and while food shortages dwindled they seemed to increase in size.At night it was said that strange buzzing chanting could be heard from the visitor's dwellings.It was the cleric Azim who first saw the monsters feasting on the dead he rallied the city and cast out the devils, their foul sorcery and punished the avaricious king.Alas it was too late not even pious Azim could have saved the city from destruction.Up to this day the visitors roam the desert looking for foolish greedy kings.
Flyfolk Names.
Fly folk usually have three names.
Male Names : Anaz,Fauz,Orzino,
Female Names: Florenza,Gavvrielza,Qorra,
FlyFolk Traits
Alien Physiology.Languages.
Languages.
You can speak,read and write Common and FlyFolk.
Fly Acrobatics.
You gain proficiency in Acrobatics.
Ability Score Increase.
Your Dexterity score increases by 2.
Age.
Flyfolk mature at the age of 10 and rarely live to the age of 60.
Alignment.
Most flyfolk live in bustling active communities and are usually lawful good or neutral good.Their adventurers are usually chaotic good or chaotic neutral,very rarely are they chaotic evil or lawful evil.
Darkvision.
Accustomed to life in dark locations,you have superior vision in the dark and dim conditions.You can see in dim light within 60 feet of you as it were bright light,and in darkness if it were dim light.You can't discern colour in darkness, only shades of gray.
Fly Resilience.
You have advantage on saving throws against poison,and you have resistance against poison damage.You can consume and sustain yourself on almost any organic material once it has some nutritional value with out any negative side effects, be wary though if you develop unsavory eating habits you could possibly alienate your party or terrify the people around you.
Vestigal Wings.
If you fall from a height greater than 10 feet you can use your reaction to use your wings to glide and control your vertical descent.You must descend at least 150 feet per vertically while gliding on your turn.While gliding your walking speed score increases by 5 for the round and you can use your walking speed to move horizontally in the air as if you were on land.To use your wings to glide you must not be wearing Heavy Armour,not be incapacitated or be carrying in excess of 1.25 x your characters weight.If any of these things occur during gliding you cease to glide and begin to fall.
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