Homebrew basilisk Lizardfolk Species Details
If you’re considering taking a scaled one along on an adventure, remember this important fact. The strange, inhuman glint in its eyes as it looks you over is the same look you might give a freshly grilled steak.
basilisk Lizardfolk Traits
Your lizardfolk character has the following racial traits.Friend of the water
You can breathe on land and in the water
Water walk
You walk on water as if normal terrain
Ability Score Increase
Your Constitution score increases by 2, and your Wisdom score increases by 1.
Age
Lizardfolk reach maturity around age 14 and rarely live longer than 60 years.
Alignment
Most lizardfolk are neutral. They see the world as a place of predators and prey, where life and death are natural processes. They wish only to survive, and prefer to leave other creatures to their own devices.
Size
Lizardfolk are a little bulkier and taller than humans, and their colorful frills make them appear even larger. Your size is Medium.
Speed
Your base walking speed is 30 feet, and you have a swimming speed of 30 feet.
Cunning Artisan
As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 darts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan’s tools, such as leatherworker’s tools.
Hunter’s Lore
You gain proficiency with two of the following skills of your choice: Animal Handling, Nature, Perception, Stealth, and Survival.
Natural Armor
You have tough, scaly skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Languages
You can speak, read, and write Common and Draconic.
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Posted Jan 2, 2023something I think you should add is that if you end your turn on the surface of water you'd sink, or make it so you need to take the dash action before you can run on the water.