Homebrew Fairy of the Iron Homebrew Species Details

Fairies are agile and inquisitive forces of nature; small but powerful magical beings, nonetheless highly reclusive and wary of the larger races and their settlements and constructs. Living almost completely separately from the wider, much larger civilised world, fairies prefer instead to make their homes in dense forests, marshes and other such secluded corners of the realm. As such they are extremely rarely glimpsed in the wild, to the extent that their very existence has often been brought into question.

Fairies have a small set of wings that allow them to hover gently above the ground (becoming neutrally buoyant at approximately human eye level) and keep pace with much larger creatures. With effort they can fly much faster and higher, emitting an increasingly intense glow and a highly audible buzzing.

As an incredibly rare sight, a fairy may often become the centre of attention in social situations, either through fascination or disbelief. In combat they are a distracting blur of light and sound, creating gleeful havoc as their enemies struggle to keep up.

Fairy of the Iron Homebrew Traits

Your fairy character has certain unique characteristics:

Ability Score Increase

Your Dexterity score increases by 2.

Age

Fairies are functionally immortal; nobody has ever seen one die of natural causes.

Alignment

Fairies, as creatures of pure wholesomeness, are almost incapable of wilfully lying or treating another creature poorly. The very concept of deception is alien to them, and so they are very, very bad at it. Their stature and appearance also make it extremely difficult for them to be even slightly imposing.

Any roll a fairy makes for Deception or Intimidation must be made with Disadvantage.

Tiny Form

Fairies in their natural state are exceptionally small for humanoids, but not quite small enough to be considered Tiny. However, now and then a fairy can make a concerted effort to shrink down until classified as Tiny, for up to 1 minute.

Tiny Form grants a +5 Modifier to all Dexterity-based Skill checks (Acrobatics, Sleight of Hand, Stealth). This modifier increases to +7 at Level 3, and +10 at Level 5.

From Level 3 onwards, Tiny Form grants Advantage on DEX checks and saving throws while active.

Physical and magical attacks are impossible in Tiny form as it requires great concentration to maintain the size, and actions that would normally cause a Strength check automatically fail. This ability resets on a Long Rest.

Fairy Wings

Your base walking speed is 15 feet. Your primary method of movement however is Flying.

Your base flying speed is 30 feet, at a maximum of 10 feet from the ground. When flying at base speed or lower your only giveaway is the constant, almost imperceptible hum of your wings.

You are capable of flying much faster (up to 60 feet in any direction), however you cannot do so without emitting light and sound that are clearly detectable, particularly indoors and at night. Stealth checks while flying this way must be taken with Disadvantage.

Tricksy

Fairies are, often in contrast to their inherent good nature, extremely cunning and quick-witted. Their connection to the magical world allows them to sense the building and releasing of magical energy, particularly that which seeks to control or influence.

You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Languages

You can speak, read, and write Common, Fairy and one other language of your choice. The Fairy language is known to, and comprehensible by, only other fairies.

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