Homebrew Machine Doll (remake) Species Details
Considered by some the "Beautiful variation" of the warforged, machine dolls are beings that have many facets. Depending on which variant, machine dolls can go from barely human-like to almost indiscernible from an actual flesh and blood humanoid. The dolls were made to mimic living humanoids, and retain similar external appearances, however, there are various hints to one's inorganic nature. Some dolls will have lines running down their eyes, across their cheeks, or down the center of their faces, where the doll would be able to open up their face to be examined by a mechanic or to "replace" their face with another. Dolls have exposed joints and connectors that can be seen unless they are wearing clothing to hide this fact, and their necks are obviously segmented to allow the head to be removed.
If one were to examine a doll beneath their clothes they would see what one would expect from a doll, featureless. Underneath the "breast molds" is their core, which glows with a faint radiant glow depending on the doll's preference or energy source. The body of the doll is segmented with lines and rivets, and while advanced models do not carry these lines, most do. Their arms and legs are interchangeable, most "War Dolls" have firearms or melee weapons replacing their hands, while most servant dolls have simple arms and legs.
Machine Doll (remake) Traits
TraitsHistory
Ancient wars with the dwarves always ended in the mountains. The harsh cold and constant rolling boulders turned many campaigns into failures. In a fit of rage, an Elf general decided to fix this issue. Knowing what humans had done with the creation of the warforged, this general whose name has been forgotten by history decided to do something better. With his cabal of engineers, she created a living doll. This machine doll, a mere exoskeleton, was the first of her kind. Taken in as the daughter of the general, she would personally tinker and modify her until she was not only a thinking machine but a combat-ready weapon. Early tests proved that her joints would not be the best in the cold, but otherwise, she was perfect. The machine doll was mass-produced by the elves, and two platoons worth were sent to attack the dwarfs.
When the dolls came across the dwarves, they saw just what the siege had done to them: frail, broken bodies, starving for food and water. Hopeless beings sometimes willing to take their own lives just to end the pain. About to break, about to shatter. These cruel conditions made both platoons split upon the issue, and fight each other. The quick battle left a fourth of the original machine dolls to survive, who marched back down into the Elvish camp and brought emergency supplies to the dwarves under the guise of trying to save an enslaved, starving soldier legion.
The dolls sided with the dwarfs, exposing their secrets and allowing them to fight back. The siege was routed, and the dolls were crowned heroes. The veterans of war asked that if any more of their kind should be made, they should be allowed to have free will. With an agreement made between the dwarves and machine dolls, a small factory would be built to produce more machine dolls. Elves, of course, kept creating them in an attempt to finish this eternal confrontation. In the end, these automatons started getting uses besides war.
Society
Machine dolls do not have a real sense of community and are treated as second-class citizens in most societies. Most of them do work as servants, maids or nurses, although doing any kind of job they like is possible. Most of them treat smith workers with respect or fear, depending on their history, as they are not fond of manipulating metal themselves. Magic is fascinating for them, but difficult, so it is rare to find them involved with magic working.
Machine Doll Names
Their names can be whatever they wish, but most tend to go with technical terms such as "Glitch", "Gear", "Bolt", "Penny", and "Nickel" and/or numbers. There is not a clear distinction of names between genders unless they get it from an external source. They can change their name at will, but it is uncommon.
Male: Cayde_6, Android_16, Bolt, Nickel
Female: Glitch, Penny, Error_42, Gear
Ability Score Increase
Your Constitution score increase by 1
Age
They only age mentally, with the threat of going rampant every 20 years after the age of 300. If taken care of, both emotionally and physically, they can survive the march of time.
Alingnment
Machine dolls are usually neutral. They normally only following orders from their masters, always trying to find a way to please them
Size
Depending on the function you have, you are between 4 feet and 50 pounds if you are supposed to treat kids and 7 feet and over 300 pounds if you are supposed to assist soldiers. Your size is medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of green.
Mechanical Strength
Once every long rest, you can pick either your legs or arms, and they are enhanced by robotic modifications. Legs grant double the jump height and length. After using this trait you must do a Constitution saving throw with DC equal to 5 multiplied by the times you used it since the last long rest (Minimum 1). In a fail, your legs get damaged and your speed gets halved until you repair them using smith tools, and an hour or you switch them for another leg module, which can coincide with a short rest. Every long rest, this trait DC gets reset to 5. Arms grant the ability to, once per long rest, lift up to 5 times your maximum capacity with your arms for up to three minutes. You can use this trait again after a long rest.
Mechanical Exoskeleton
Your AC is 10 + your proficiency bonus. At level 10, you upgrade into AC 10 + your Constitution modifier + your proficiency bonus. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Mechanical exoskeleton.
Your AC is 10 + your proficiency bonus. At level 10, you upgrade into AC 10 + your Constitution modifier + your proficiency bonus. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Make and Model
You can spend 8 hours creating a new persona, including voice, movement, skin color, race, and demeanor, but the limits are fixed to your body structure. If you are supplanting an existing creature, another creature may make a Wisdom (Investigation or Perception) check against your Charisma (Performance or Deception) check to find out if you are the original creature.
Mechanical Body
You are immune to Diseases. You are resistant to Poison and Lightning damage. You are vulnerable to Cold and Acid damage.
Language
You can speak, read, and write in Common and the language of your creator
Subrace
Choose between the War Doll subrace, the Plaything subrace, the Caretaker subrace, or the Assister subrace.
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Posted May 30, 2022Hi, unfortunately your race is not showing up in the creator. Is it possible to fix it?