Homebrew Fallen demigod Species Details
A demigod that has been nearly drained of godly power as punishment by their godly parent as punishment for disobeying them. Some are the children of good gods and some are children of evil gods.
Fallen demigod Traits
You may have been drained of most of your godly power but you retain the following traitsCreature type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.
Your creature type is both Humanoid and celestial.
If an effect works on at least one of a creature’s types, that effect can work on that creature. For example, if you are both a Humanoid and an Undead, cure wounds works on you, since the spell works on a Humanoid.
Creature size
Your size is Medium
Walking speed
Your base walking speed is 30 feet.
Devine wings
You have a flying speed equal to half your walking speed. In addition, at 5th level, you get an additional 10 feet of flying speed
Divine fists
Your hands contain a godly power that make them a magic natural weapon, which counts as a simple melee weapon that deals1d4 bludgeoning damage.
On hitting a creature that isn’t a Construct or an Undead, you can do one of the following:
- regain hit points equal to the damage dealt by the hit
- gain a bonus to the next ability check or attack roll you make; the bonus equals the damage dealt by the hit
You can empower yourself with your fists equal to as many times as your proficiency bonus, and you regain all expended uses when you finish a long rest.
Divine endurance
Your godly lineage gives you the ability to hang on to life after a lethal blow leaving you with 3 hp. This trait can only be used once per day
Divine sight
You can see in dim light within 90 ft. of you as if it were bright light and in darkness as if it were dim light. You also have true sight to a range of 10 feet.
Ability score changes
When you determine your ability scores, increase two of these scores by 2, and increase two more different scores by 1 and decrease one score by 2 and one by 1.
Languages
Your character can speak, read, and write Common celestial, abyssal, one other language that you and your DM agree is appropriate for the character.
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