Homebrew faerie elf Species Details
Physical Description
Faerie elves are roughly the same height as gnomes but weigh roughly 25 to 60 lbs. Faeries tend to have more vibrant eye colors of shimmering greens, blues, and reds. They have a pair of transparent wings that allow them to fly. Other than that they look like most wood elves.
History
Although not many people have seen these crossbreeds, the faerie elf is a mixture of a elf and a fey. They tend to keep their societies and culture hidden from public view. Faerie elves are known to have many conflicts within their society, from what little has been observed. They tend to have very different views of other races and cultures. There are two primary groups, or "Factions", the faeries tend to choose from, and both come with their own set of special traits and physical appearances. There is the Chaotic faction of faerie elves. Their views of other races tend to be more negative and the Faeries of this faction tend to be more violent-minded. These faeries are more focused on their brute strength rather than magic. The second group is known as the Tranquil faction. They tend to view other races equally to their own and are more keen on having open relationships with others. The Tranquil faction tends to focus more on nature magic, similar to a druid.
Society
Faerie elves tend to keep to themselves and tend to hide from other outside sources, mainly due to the harsh discrimination and prejudice their ancestors have experienced. They are buried deep within forests and caves and have a strong sense of family. They tend to have a hard time developing new relations with others, especially if they're neither fey, elf, or faerie. The ones who do leave the villages tend to be brave adventurers determined to prove the old ways are over.
Faerie Elf Names
Faerie Elves tend to take their name after elf or fey names. It's recorded that some Faerie's names are of exotic plants
Tranquil Faction
Ability Score Increase. Your Wisdom score increases by 2.
Fairy Light. As a bonus action, you can emit a field of light around you shedding bright light in a 10-foot-radius and dim light in an addition 10-foot-radius. This light lasts for 1 minute before dissipating. You must complete a short or long rest before you can use it again.
Tranquil Magic. The typical tranquil faerie focuses more on their mind rather than their strength. You know one cantrip of your choice from the cleric spell list. Wisdom is your spellcasting ability for it.
Chaotic Faction
Ability Score Increase. Your Dexterity score increases by 2.
Fairy Darkness. As a bonus action, you can emit a field of darkness around you, heavily obscuring the area in a 10-foot-radius and lightly obscuring the area for an addition 10-foot-radius. This darkness lasts for 1 minute before dissipating. You must complete a short or long rest before you can use it again.
Chaotic Blades. You have proficiency with the longsword, shortsword, shortbow, and longbow.
Random Height and Weight
| Base Height |
Height Modifier* |
Base Weight |
Weight Modifier** |
|---|---|---|---|
| 3′ 0'' | +3d4 | 15 lb. | × (2d2) lb. |
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| D8 | race magic Knowledge |
|---|---|
| 1 | You know shape changing magic. |
| 2 | You have no knowledge of additional magic. |
| 3 | You only have knowledge of elf magic. |
| 4 | You have no knowledge of additional magic. |
| 5 | You know a small amount of knowledge of both fairy and elf. |
| 6 | Your only have knowledge of fairy magic . |
| 7 | You have no knowledge of additional magic. |
| 8 | You have exitance knowledge of both fairy and elf magic. |
| d8 | Characteristic |
|---|---|
| 1 | You have small wings like those of an insect. |
| 2 | You have shimmering, multicolored skin. |
| 3 | You have exceptionally large ears. |
| 4 | A constant, glittering mist surrounds you. |
| 5 | You have a small spectral horn on your forehead, like a little unicorn horn. |
| 6 | Your hands never look dirty. |
| 7 | You smell like fresh brownies. |
| 8 | A noticeable, harmless chill surrounds you. |
faerie elf Traits
Your Fairy character has the following racial traits.Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Ability Score Increase
Your Charisma score increases by 1..
Languages
Your character can speak, read, and write Common and Elvish, and Sylvan. one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.
Creature Type
You are a Fey.
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the Construct type.
Design Note
The “Creating Your Character” section provides special character-creation rules for the race options in this article. The races that use these rules can coexist seamlessly with races that use other rules. For example, the race options in the Player’s Handbook have built-in ability score increases, while the races in this article don’t. Race options from both sources can adventure together.
If you’d like a race that doesn’t appear in this article, such as an elf or a dwarf, to have similar ability score flexibility, the book Tasha’s Cauldron of Everything provides a rule, called Customizing Your Origin, that gives you that flexibility. That book also gives you the option of building your own race, rather than choosing an existing one. That option is called the Custom Lineage. No matter which option you choose for your character—a race in this article, a Player’s Handbook race, a race modified by the Customizing Your Origin rule, or a Custom Lineage—you can adventure with characters who are built with a different option.
This sidebar builds on the design note in our previous Unearthed Arcana, “Gothic Lineages.”
Size
Unlike most elves Faerie elves range from 3 to over 4 foot tall but have slender builds and weigh very little. Your size is Small.
Speed
Your walking speed is 30 feet.
Fairy Flight
You have a flying speed equal to your walking speed and can hover. This flight is magical and does not require the use of your wings (if you have them).
Fey Ancestry
you have advantage on saving throws against being charmed, and magic can't put you to sleep.
Fey Passage
You can squeeze through a space as narrow as 1 inch wide.
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