Homebrew Quickling Species Details

Live Fast, Die Young. 

Quicklings owe their existence-and their plight-to the Queen of Air and Darkness, the dread ruler of the Gloaming Court. Once a race of lazy and egotistical fey, the creatures that would become the quicklings were late in answering the queen's summons one time too many. To hasten their pace and teach them to mind her will, the queen shrank their stature and sped up their internal clocks. The queen's curse gave quicklings their amazing speed but also accelerated their passage through life - no quickling lives longer than forty years.

To other creatures, a quickling seems blindingly fast, vanishing into an indistinct blur as it moves. Only when a quickling deliberately slows down, which it prefers not to do, can other beings fully see, hear, and comprehend it. Never truly at rest, a "stationary" quickling constantly paces and shifts in place, as though it can't wait to be off again.

Too Fast for Words. 

The mortal realm is a ponderous place to a quickling's eye: a hurricane creeps gradually across the sky, a torrent of rain drifts earthward like lazy snowflakes, lightning crawls in a meandering path from cloud to cloud. The slow and boring world seems to be populated by torpid creatures whose deep, mooing speech lacks meaning.

Mischief, Not Murder. 

Quicklings have a capricious nature that goes well with their energy level: they think as fast as they run, and they are always up to something. A quickling spends most of its time perpetrating acts of mischief on slower creatures. One rarely passes up an opportunity to tie a person's bootlaces together, move the stool a creature is about to sit on, or unbuckle a saddle while no one's looking.

Quickling Traits

Your quickling character has unique skills which come at the cost of a shorter lifespan than many other humanoids.

Ability Score Increase

Your dexterity score increases by 3. Your strength score reduces by 1.

Age

As with all aspects of their lives, quicklings reach adulthood very quickly. Quicklings reach full size and maturity around the age of 7, on average. However, living fast means that quicklings only make it to 35 years old on average.

Alignment

Quicklings are predisposed to trickery and mischief. Good and evil are not as important to quicklings, only chaos. As such, quicklings are primarily chaotic good, chaotic neutral, or chaotic evil.

Size

Quicklings are small, slender creatures. Height ranges from 3 to 4 feet tall, and weight between 50 and 100lbs.

Speed

Your base walking speed is 60 feet. You also have climbing and swimming speeds of 45 feet.

Darkvision

Due to your fey ancestry, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Natural Acrobats

You have proficiency in the Acrobatics skill.

Blurred Movement

Due to your incredible speed, you may take the dodge action with your bonus action. You may utilize this feature a number of times each day equal to your proficiency modifier.

Languages

You can speak, read, and write Common and Sylvan.

Restless Trance

Much like elves, quicklings do not require sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.  After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. However, quicklings are incapable of remaining still, even while in a meditative trance. Quicklings pace while in this trance, frequently finding themselves in an entirely different location upon exiting the meditative state.

Comments

Posts Quoted:
Reply
Clear All Quotes