Homebrew Ruler Species Details

 dormant magic, a concerned god, a vain king, each are ways a ruler may be created. Deep within a desert tomb, a crowned crypt or an honored sarcophagus a ruler sleeps waiting for the day when they are needed again. For some, they are awakened exactly when needed and begin their quest to raise their civilization from the dark. For others, their magic fails and they remain dormant until long after their civilizations have fallen and awaken to a strange new world, the weight of their failure on their shoulders. An emissary of God leads his people for the last time he walks through the shadow of the valley of death and fears no evil and while he may fall now he will rise again when the time is right to lead his people once more. The ruler who claims he is the god of this world descends into his tomb to wait for the day where he may rule once more.

Regardless of how or who has caused a ruler to be reborn it is the knowledge of a magic that has been discovered, and lost, and discovered again many times over the course of history that allows them to be and it is always the ones who command the most power who take it. Sometimes the secrets are whispered into the mind from a God. Sometimes, the knowledge is discovered in the ruins of a long-lost civilization. And, sometimes, a civilization discovers this knowledge all on their own, not knowing they weren't the first to do so.

As such, the ruler race is as much a constant across history and civilizations as farming, archery, or the wheel. The only variance is how their culture treats this race; for some who become rulers, it is a responsibility. For others, it's a frivolous deed to evade death.

Ruler Traits

Although you may have been dead for a long time, a ruler never forgets how to lead, it is ingrained in their very soul and being

Alignment

Rulers can be of any alignment, though their subrace may cause them to lean in particular directions. A shogun or a prophet may be lawful sticking to their morals and teachings. While a god-king may be chaotic, driven by pride and the insatiable need for more.

Speed

Your base walking speed is 30 feet

Size

A rulers height and weight is about the same as it was in life. Your size is Medium.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Gracefully Dead

Dead and born again, through gods grace or foul magics, they still retain a shine of glory and importance they had in a life. They will not be seen or known to have been dead, that is a burden for them alone to bear. Your creature type is both undead and humanoid. In addition, any magic that would detect your undead nature is ineffective against you.

Sin of Pride

A God-King cannot fail. When you roll a 1 on an attack, ability check, or saving throw you can re-roll the dice however, if you roll another one you get another level of exhaustion 

Commanding Will

Your will cannot be questioned. You can cast the command spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a short or long rest. Charisma is your spellcasting ability for this spell.

Wrath of God

To force you to take a knee the highest of insult and is to go against God itself. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead and as a reaction, take an action. You can’t use this feature again until you finish a long rest.

Ability score increase

Your Charisma score increases by 2, Your Constitution score increases by 1

Age

As an undead creature you are ageless. However, rulers generally die via combat or some other conflict at around the age of 200.

Languages

 You can speak, read and write Common, and two other languages of your choice.

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