Homebrew Half Genie Species Details
Half Genies are emotionally reserved if not indecisive people, that have great power but not always the will to use. A big aspect of them however is the fact they are bound to an item and cannot be more than 150ft. away from it; This item can be anything from a ring to a house, and if someone other than the Halfling themselves are in possession of it that individual can make them do 3 things a day within their power, otherwise their 3 wishes are their greatest strength. Beyond that Genies and Half Genies are usually high priced black market merchandise that represent corrupt society wherever they are seen, which is why free ones usually have trouble getting into good kingdoms less their notoriety by tarnished and their home be at risk of related trouble.
Half Genie Traits
A strong jack of all trades with potential exploitable weaknesses and not the best defenseNatural Habitat
Whenever not right next to the Half genies designated bound object they can teleport to it as a bonus action.
Will to Be Greater
At levels (3), (6), & (9) add 2 points in total to your base stats permanently at your digression
Levitation
Levitation is a passive trait that allows you to hover off the ground between 1 and 3 inches or more via arcana checks and DM digression. While active the ability allows you to avoid difficult terrain, and gives +1 on saving throws when surprise attacked from below the ground.
3 Magic Wishes
3 times per long rest when it is a teammates turn they can ask their half Genie teammate to preform an action or to move somewhere for them, being only half let's them refuse the request unless the requester has the aforementioned bound item in their possession. Upon doing said action however drains the halflings own will reducing their initiative roll by 1.
Previous Versions
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6/16/2021 6:08:43 AM
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6/16/2021 6:18:09 AM
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